hi i have been trying to export a hi res mesh from cc3, of about 50k - 100k poly, without any success, just wondering if you had any suggestions thanks, i have tried instalod and fbx but everytime it just exports at the base mesh level of 16k ?...More
Hi! I had a bluescreen from CC3 v2 , and uninstalled and reinstalled. Started up, and pressed the Transformer Button. Bluescreen again. Have had some problems before , as in 6498, when CC3 crashes when I try create a new folder when saving something etc, in the File Explorer view....More
hi , just wondered now with the new human texture editor whats going to happen with the updating of the appearance editor so we can use substance materials, for this is the reason i bought cc3 in the first place, with out the appearance editor and use of substance, it's not much good, plus...More
Hi, I was encouraged by your support team to raise this as a potential bug. All details and images are in this post: https://forum.reallusion.com/433741/CC-Character-Bone-Issue-in-Unity#bm434309. I'm not having these issues with other 3rd party models and you can see the side by side images...More
When single clicking the mesh, it will always select the model, even if the part is covered in clothes, which you are trying to select. This is quite annoying when working with the clothes, as it wasn't like this before the latest update....More
As soon as I realized the potential of Goz and creating unique characters with it I realized that we could reduce the file size as well if we had the option to delete the Native CC3 mesh. Perhaps as an additional option for Native CC3 character deletion could be that the CC3 character morph...More
I was working on a Head Shot project when I suffered a crash (I'm not sure why). After I restored and reloaded my project, I found that although the character was there, the underlying Head Shot settings (image, maps, etc.) were gone. It would be nice if the Head Shot settings were retained...More