182 issues found

0

Votes
Released
Hi, just purchased CC3/Pipeline/Headshot plugin.
I try to make an old Native Indian character, I got a nice result with Headshot.
But when I want to make body skin older and followed the instructions, I couldn't activate the Appearance Editor and tweak Aging....More
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Submitted by bigacubensis

0

Votes
Closed
It hasn't happened to me but I'm curious just in case. I've imported tons of assets into my custom library so I'm curious as to how the files save. So to make this short,
1 - Do your custom files remain on your account via cloud?
2 - Would I have to re-import all these files one by one, or...More
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Submitted by omegapixelart

1

Votes
Active
In character creator 3, can you somehow save the preset under your name? I work with the Lumberyard engine, and it was very convenient. Because every time you change the values, too long. Maybe there is such an opportunity to save the predefined parameters and call them not with a custom, but...More
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Submitted by olyra2000

2

Votes
Active
It is extremely tedious to export and import every character in Unreal Engine. I wish we could simply select a bunch of face morphs that we can export with a model and then we could simply randomize or set the mix of morphs for minor characters in the game engine so that we do not have to export...More
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Submitted by Mikay²

0

Votes
Closed
Hi, Ive been having this problem a lot recently. when I GOZ from Zbrush to CC3 my characters Arms cross?? any ideas why?
https://gyazo.com/dc6fb25a411519cf3c30eccaa3b10870?token=4c99e252c2f9eef0e26b382d26801a14...More
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Submitted by ShockEngine

0

Votes
Active
Example:
Head Hair system could include default templates such as female long/short hair.
Hair subsystem...More
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Submitted by delebash

0

Votes
Active
It would be nice to have a option to not check the delete hidden faces box when using the merge material option.
thank you....More
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Submitted by objectnull

0

Votes
Assigned
Hi guys, your default pose is non-symmertical, please fix it!!! See attached file. It's clearly visible from side view....More
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Submitted by nk_794278

1

Votes
Duplicate
hi do how do you bake sub div into mesh for export pleasse?...More
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Submitted by Siverse

1

Votes
Active
hi i have been trying to export a hi res mesh from cc3, of about 50k - 100k poly, without any success, just wondering if you had any suggestions thanks, i have tried instalod and fbx but everytime it just exports at the base mesh level of 16k ?...More
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