186 issues found

0

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Not a Bug
Today I discovered your software and it's just amazing. Can I sell characters I build with this software at the Unity store?...More
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Submitted by maordany

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Active
HI CC3 needs a rigging system, coz, it can't up hold daz' rigs as they are to complicated for it, and if you change the shoulders or or lower leg bones in cc3 the models becomes severely distorted. which is why it needs it's OWN RIGGING SYSTEM ONE THAT CAN COMPETE IN COMPLEXITY TO DAZ!...More

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Closed
Never had this level of issues with 3.0 builds but since I've updated, consent blue screen crashes! I was hoping that I could power through it. Hoping maybe it was just my GPU, CPU etc. But I never had ANY issues with Maya 2018, NO issues with The Outer Worlds game, nor ANY pc game I've...More
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Submitted by danielchardy

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Votes
Not a Bug
so I just got cc3 pipeline then i got this message "Serial number does not match the account" why is this happening, I notice that cc3 and the extension have different serial numbers....More
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Submitted by Akitosavage

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Active
This has been said before ( https://www.reallusion.com/FeedBackTracker/Issue/Separate-Head-Mesh-From-Body-Mesh-on-Export-for-Morph-Blendshape-Efficiency/1/head ), and upvoted multiple times - but there is no news.
There is a massive problem that blendshapes is on the whole body - when using...More
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Submitted by attensi

1

Votes
Not Reproducible
Youtube link:
https://youtu.be/ND-1IpSK3dk...More
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Submitted by Megethom

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Active
When working with different characters, it's important to be able to make the best possible blend shapes for the different ones. Not being able to add or change the morph targets is a massive drawback....More
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Submitted by attensi

0

Votes
Closed
Hello, I bought Character Creator 3 Pipeline a while ago and just deleted the old version and installed the new version. It looks like it installed fine, but only shows the startup logo screen and then goes away. The program does not load. Any help would be appreciated....More
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Submitted by digital.zen.play

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Active
The GameBase-characters nose is a bit too low poly, and even with smoothing, the edges are too sharp. Adding a few more support loops will help a lot, and make the character look at lot more high poly, without adding many polygons....More
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Submitted by attensi

1

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Active
Hi Just a suggestion, but one i think that would really benefit CC3 users, and that is to add a rigging system to CC3. It makes sense, as it is a character creator. What better way to fortify that than with a character rigging system?...More
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Submitted by Siverse
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