20 issues found

0

Votes
Not Reproducible
Daz Extension does not map
However, while all the morphs come over to 3DXchange, none are "Set" in the Expression Editor (except for the head and eye movements that 3DXchange creates automatically). I have to manually Set all Visemes, Muscles, etc.
1. Add _iCloneFaceKey.duf to respective Genesis...More
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Submitted by Jason_752790

0

Votes
Active
This was not a good move on Reallusion's part. It makes CC3 only Human compatible. If you wanted to create very unique creature faces and have them look like they are speaking properly, good luck because the ability to fix facial expressions was removed!
We need this function back ASAP!...More
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Submitted by Ascensi

0

Votes
Not Reproducible
hello! I'm having serious trouble with 3dxchange!
I'm importing a model used by Daz gen3 and gen8. When prompted it asks if I would like to convert to a non standard talking character and I click yes.
than after it loads, the non standard button is highlighted and the facial expression key...More
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Submitted by Purpl3Pix

0

Votes
Not a Bug
Not able to check the boxes in the export selection to export without facial bones.
This function does not work and it is creating a huge problem in unity. Although you show this to be an option in your web help guide.
I have wasted many hours on this and would like this to be sorted as soon...More
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Submitted by joe_184018

0

Votes
Closed
https://www.dropbox.com/s/bk0uamc96h8pqzq/zbrush%20ready%20shapekeys%20with%20hair%20fixed%20for%20iclone.fbx%20-%20iClone%203DXchange%207%202019-11-30%2006-02-41.mp4?dl=0
If I unistall the software and reinstall it works for a little bit but then it stops working and crashes everytime
You...More
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Submitted by ahingel

0

Votes
Active
(Feature Request) I am creating a more realistic viseme set based on scans of people's faces - and using blend shapes is just creating a creepy uncanny valley. Driving the facial animation on bones makes it look smooth... however setting the poses manually in 3dXchange removes all benefit...More
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Submitted by annieanddoughnut

0

Votes
Not Reproducible
I uploaded the obj file into 3dxchange, And after cliecked select all to go to “open” and import a texture, It ran very smooth. I saved it into an fbx file and tried importing It to mixamo. Then it started glitching COMPLETELY! In mixamo the whole face is glitching every time it moves. Did...More
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Submitted by Mekhifire

0

Votes
Not a Bug
Hi,
I have noticed that the iClone_Daz_Genesis_Extension_v4_IC7 files for DAZ Genesis 1 and 3 are not loading sufficient facial data in DAZ 4.11 timeline, which won't load facial expression data in 3dx7, as shown in the screenshots and videos in zip file. I followed tutorials for Genesis 2...More
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Submitted by LucianoAraujo

1

Votes
Active
Importing fbx file into 3dxchange pipeline (previously exported from DAZ with facial mocap data on it) and accepting automated bone structure conversion, resulting with jaw not mapped warning. After manual mapping nothing could be accomplished, head is moving, but jaw and the eyes not. Its...More
  •  2
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Submitted by Zkeko

3

Votes
Active
It would amazing if 3dxchange and iclone could support the iPhone X ARKit Blendshapes.
It is very frustrating to have a model with the 52 ARKit Blendshapes on the one side and on the other to see datas that correspond to those blendshapes in iclone when capturing with an iphoneX and not being...More
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Submitted by senn.simon
1 2