Transfer BONES of Iclone Horse to other mesh not working
I need some help to find a Tutorial . I Exported the Iclone Horse and used Bones in a one of my Animal creations. But somehow when I try to configure it in 3dXchange , I can't seem to get the bone config correct so that Animation Motions WORK.
It sounds like you were trying to make your horse a non standard human character in 3DXchange. If that's the case you'd have to have your horse in a t-pose. Normally there is no bone config to do in 3DXchange just importing a non human character.
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Can you capture a screen video about this issue, put it on the YouTube, and add the link in your next comment?
could you record your workflow you can show in private comment
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