182 issues found

1

Votes
Assigned
Taken from Case 173397
Reproduced in Support team by Rampa
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  •  2
  •  963
Submitted by JohnRourke

0

Votes
Assigned
Some content that is exported through 3DXChange using the Export OBJ option results in some of the mesh missing in the exported file.
This occurs with only some content but a large selection of my own content cannot be exported via EXPORT OBJ due to this issue.
I have not been able to identify...More
  •  6
  •  957
Submitted by Lord Ashes

0

Votes
Assigned
When using the Expression Editor, the lighting always goes back to default regardless of how you set the lights up beforehand. Exiting the EE makes the lighting go back to the custom setting. Can't see what I'm doing on the dark side!!...More
  •  0
  •  955
Submitted by Ziggy72

1

Votes
Active
I'm not sure this is a bug, or by design.
I imported and characterized a DAZ G3 (G3 and G8 have facial bones).
Sent to iClone and loaded a Motion+ file that had both body and facial motion....More
  •  2
  •  943
Submitted by Rampa

0

Votes
Released
I found a bug with 3dxchange, details in attached video https://www.dropbox.com/s/whd0gaupiou4778/GameRecorderProject3.mp4?dl=0
https://www.dropbox.com/s/bkhhpeubzvm5sjh/GameRecorderProject72.mp4?dl=0
https://www.dropbox.com/s/rxosj05zlco64q6/GameRecorderProject73.mp4?dl=0...More
  •  1
  •  937
Submitted by flint1galeev

0

Votes
Not a Bug
The genesis 3 toebase is dead, When i try to rotate it nothing happend with the toes, Works with Genesis 8....More
  •  3
  •  934
Submitted by j.n1

0

Votes
Active
I have just upgraded my software but 3dxchange crashes does not launch, you see the splash screen it disappears then nothing.
I have uninstalled it, and reinstall several times. and changed screen resolution still doesn't work
Computer system settings:...More
  •  3
  •  933
Bug
Submitted by brianalanlang

1

Votes
Active
I understand 3DXchange has joint rotation but that just distorts the model if you rotate 180 degrees and you can only see changes when "Active" is not checked.
In my opinion I believe this is an essential function to allow more compatibility of non human creatures to be able to use mocap or...More
  •  1
  •  933
Submitted by Ascensi

0

Votes
Assigned
Hello RL,
I got an out-of-memory message plus 3DXchange stuck when I started a batch conversion of about 400 BVH files.
The whole size of the BVH is 675MB, so far less than 1 Gb and 3DXchange runs to an out of memory....More
  •  0
  •  931
Submitted by RobertoColombo

0

Votes
Released
What i have seen is that since they added there own morphs for the characters that they do not reflect the true expressions. I thought i was losing it when my Gen 3 custom character was no longer blinking his eyes when you click the mouse in face puppet. This actually sucks because i was...More
  •  1
  •  930
Submitted by cheyennerobinson_45
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