647 issues found

0

Votes
Released
See the following forum posts
https://forum.reallusion.com/517401/Past-RL-Content-compatibility-in-IC81
and...More
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  •  587
Bug
Submitted by Galfridus

0

Votes
Not Reproducible
1) Select character
2) Click on Animation on the right side panel
3) Create Script...More
  •  5
  •  577
Bug
Submitted by Dan Miller

1

Votes
Active
We can already create Presets in CC4, but we just need to be able to access those presets at Puppet & Edit Motion and Mocap time. These custom presets would need to be saved with the Character in CC4 and available to users in IC8 to be able to switch to any parts (Custom Presets) at any time...More
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  •  561
Submitted by Ascensi

0

Votes
Released
The crash occurs consistently and for sure is related to avatar's hair. I've replaced the avatar with others to which, in CC4, I attached the same hair, yes, it's crashing. If I'm replacing the hair with another one, there's no crash. Crash doesn't seem to be related with the MP4 encoder -...More
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  •  561
Bug
Submitted by Amper Sand

0

Votes
Released
STR:
- Open iClone 8
- import a humanoid character...More
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  •  555
Submitted by vtoddw

20

Votes
Active
Hello Reallusion team. Would you consider collaborating with the upcoming Sony Mocopi product release to make it compatible with Iclone 8?
Have a look at what Rokoko started to do :
https://youtu.be/Hnw2qQNEc8E...More
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Submitted by mtakerkart

0

Votes
Released
Create 2 points path.
Add character, add some walk motion and attach it to the path.
Set it follow the path and set 100% at the end of motion....More
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  •  533
Submitted by 4u2ges

0

Votes
Released
I created a custom character with attached accessory and resized it in iClone7. When I open the saved project file in 8, the position of the objects attached to the character is completely broken. I tried saving it as iAvatar and calling it as such in IC8, but it doesn't change the end result...More
  •  0
  •  507
Bug
Submitted by Freddymusic

12

Votes
Active
In 3DXchange7 the Export FBX button featured the option "Include Geometry" which if unchecked would exclude the Mesh and Textures from the export, which allowed for fast iterations to get the animation data added to an already configured Mechanim character in Unity. Now that IClone 8 does...More
  •  1
  •  500
Submitted by vtoddw

0

Votes
Released
Every time i use the motion layer, and press the reset button, the error appears and the program shuts down. Thank you for having a restore unsaved stuff function....More
  •  1
  •  497
Bug
Submitted by moous
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