Hello support team, i just updated iclone 8.12 to version 8.2. unfortunately rendering is no longer possible. At 4% the loading bar hangs and the large preview monitor is also no longer visible. It would be great if there is a solution in the short term. If i could install an older version...More
What it says on the tin. Sometimes I can succesfully export the same file but most times there is an error. I need to export using blender or maya settings for me to contine my pipeline in blender to eventually create a glb....More
Iclone has made giant leaps in the 3D industry in recent years. But like many consumers or customers, the end results are the game changer. That's why I think iclone could benefit from finally having a better rendering engine. The one it has is already very good, but it could need more refinement...More
Running iClone 8.12 Trial on Windows 10. When I hit the "timeline" button, the timeline window doesn't open. The only way to get the timeline window to open is to go to workspace->animation....More
NOTE: For some reason I don't see the option to mark this as a bug, which it is. This is a reemergence of an old issue: when saving a project or some other item, the system lingers for a long time with the message "Creating thumbnail". Some users even have reported crashes. This was resolved...More
Hi there, I don't know if this has been mentioned before, but I would love to see the ability to export characters with hair and clothing physics to Omniverse. Either baked physics animations will be just as good if possible. In either iClone, CC4 or both. Thanks...More
Drag and drop the attached sample animations onto iClone 8 default 'Kevin' character. Use animation 'HUMANIK_50J' with 'Maya' motion profile at 100fps, and animation 'MIXAMO_50J' with 'Mixamo_ChXXCharacter' motion profile at 100fps....More
Steps to Reproduce the Issue: 1. Imported my .fbx of custom terrain created in WC3 (optimized to better work in iclone by decimating and removing unneeded vertices in blender) 2. Converted this .fbx to a terrain in iClone 8....More
Maybe its a bit of a streach but since Vroid is getting more and more popular, it would be cool to be able to import VRM files, instead of having to export them to FBX in blender, I think it would save a lot of time since you wouldn't need to re do a lot of things in character creator...More