hello, upon loading any character downloaded inside iClone 8 from a character pack or a scene formerly from iClone 7, well, this causes Iclone 8 to crash every time! Unworkable at present....More
I am struggling with the thumb issue since iClone 7 in my mocaps and I only face this with reallsion softwares! I hoped this would be fixed in iClone 8! I don't want to fix the thumb manually every time I mocap! I have the Perception Neuron Studio with the gloves here....More
I animate the character in iClone8 and export it to fbx, for further use in blender and export to glb. In iClone, everything looks and works great. But after importing into a blender, the pants on the character have obvious artifacts on their right leg. I separately moved my pants to 3D MAX...More
I have saved a large number of my RLContent installers. Note that I have renamed the RLContent installers to identify the content which is being installed. (Don't think this causes any problem). Many of my saved content installers don't execute at all. Others execute but only recognize Cartoon...More
Steps to Reproduce the Issue: 1. Imported my .fbx of custom terrain created in WC3 (optimized to better work in iclone by decimating and removing unneeded vertices in blender) 2. Converted this .fbx to a terrain in iClone 8....More
It is impossible to uninstall the software (legit, through Hub): the install script setup launcher seems frozen at the very beginning of the process....More
Hi there, I don't know if this has been mentioned before, but I would love to see the ability to export characters with hair and clothing physics to Omniverse. Either baked physics animations will be just as good if possible. In either iClone, CC4 or both. Thanks...More