117 issues found

1

Votes
Active
To my knowledge currently there is no way how to set the amount of influence for the Reach Target.
Now there is only a binary option - Is constrained/ Is not constraint without any possibility to animate the weight other than set the blend IN/OUT
Nice would be having the same slider as Look...More
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Submitted by martin.mejzlik

3

Votes
Assigned
The same mixamo animations were importing perfectly fine for me 2 days go, now when import the very same animations from the same downloaded files and from newly downloaded files they have these issues. Before every mixamo animation was importing perfectly, now every mixamo animation I import...More
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Submitted by anim_dude_22

0

Votes
Active
I've noticed lot of problems when working with Linear Camera in other softwares (causing wrong translation and rotation, weird keyframes, sometimes missing animation entirely). Orbit Camera seems to work ok.
Is there a way to change the camera type after creation? If not it would help to add...More
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Submitted by martin.mejzlik

0

Votes
Active
When exporting FBX files Save As dialogue window wont fill in the Scene Collection object name and it needs to be named again.
This is super annoying when exporting items one by one like cameras and props....More
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Submitted by martin.mejzlik

2

Votes
Not Reproducible
I'm using a 27" 4K monitor. The scaling has always been an issue where's its massive compared to every other window and application I am using, but today it's just become absurd.
I wonder if there's ever been any testing involved with iClone before release?
The scale of the UI should be inline...More

0

Votes
Active
Especially when using CC4 characters the menu interface is almost unusable for managing assets.
Apart from the fact that is opening on a different screen than the timeline is, you can only scroll through it with mouse wheel or keys but lot of time it gets closed unexpectedly.
Also characters...More
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Submitted by martin.mejzlik

1

Votes
Assigned
AccuLips works as it should when the project framerate is set to 60 FPS. However, when the project framerate is set to 30 FPS, many vowel visemes are assigned incorrectly. (This may occur at any project framerate other than 60 FPS, I did not check that.)
The attached image illustrates the...More
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Submitted by animagic

3

Votes
Active
Maybe its a bit of a streach but since Vroid is getting more and more popular, it would be cool to be able to import VRM files, instead of having to export them to FBX in blender, I think it would save a lot of time since you wouldn't need to re do a lot of things in character creator...More
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Submitted by gamerretra

2

Votes
Active
We really need the possibility to use the ‘look at’ feature not only with objects moving in iclone but also objects that are moving around in UE. Realtime. So please make the pipeline 2-way. This would be a game changer....More
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Submitted by Holger.Schwedt

2

Votes
Not Reproducible
+ System
- Provider
[ Name] Application Error...More
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  •  156
Submitted by Angelramosjr13
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