184 issues found

0

Votes
Active
Do this asap in your software. Create mcp for iCkone CC and CTa
https://youtu.be/lCyQ717DuzQ?si=XY-j_YyOiYGCRTRL...More
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Submitted by boxels

0

Votes
Assigned
Please see this.
https://forums.developer.nvidia.com/t/animation-from-iclone8-is-not-running-on-kit-107/329337
Pekka Varis...More
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Submitted by pekka.varis

0

Votes
Assigned
When importing FBX meshes with multiple objects, if I use the "Paint Material" paint-bucket, it removes that Mesh from the Material list. And I cannot select that mesh again using the Pick Material tool.
1. Import FBX mesh with multiple objects.
2. Use the Pick Material tool (B) to select...More
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Submitted by studioweapon

0

Votes
Not Reproducible
I have exported an animation from iclone 8 to UE5 using the auto setup for unreal, All seemed fine except for the hair, at times it looked like it was not following the head correctly. After further investigation and looking at the curves it seems that iclone 8 has used some head tilt morphs...More
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Submitted by colin.k

0

Votes
Active
Character body animations and facial blendshape expressions are falling down with the current Kit 107.
Please fix this?
Support TicketID : 259933...More
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Submitted by pekka.varis

0

Votes
Active
It doesn't matter if its my own character I made, or one i purchased, i get the same error and cannot at all export fbx from iClone. Why!? Frustrated!...More
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Submitted by boxels

0

Votes
Not a Bug
Hi! I export my iclone character to Blender with the Blender free add on and it show super well in Blender with the texture and all, but when from Blender i export it in glb it does not show my color anymore, does i have to delete a material part before exporting in Blender or in blender do...More
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Submitted by Molecule_Bleu

0

Votes
Active
Steps to reproduce:
- set project framerate to 24 fps
- make animation...More
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Submitted by jonas.kubex

1

Votes
Active
When altering the head turns in the expression clip while the character has an active Look At, there is an over correction. Such has the head is raised noticeably higher when exported into other software, than what it appears to be in iClone.
Quick Steps to Replicate:
1. Create a new project...More
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Submitted by Simoneo

0

Votes
Not Reproducible
I have iclone 8.52 and unreal 5.5.2 yet when i try to transfer scene mesh to iclone i get the following message:
Please make sure iClone is running properly.
Or the current version of iClone does not support this feature....More
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Submitted by Pupmike1
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