after the latest update, using acculips in ANY capacity (e.g. replica studio link , or dwonload from there, acculips cannot align the words you must do that manually, i have included a file that you can use to reporduce the issue...More
Hallo, currently I'm working with iClone 8 and AccuLipps. The system crashes so often, I don't know how many hours have been wasted. The problem always occurs when I try to adjust the wording or place it in the right position. Then the system hangs and closes. This happens sporadically, but...More
I'm not sure the best way to explain this so I might need to record a video of the issue I'm having, its when I get large objects into iClone its like they disappear when I have certain views, then re appear back again when I move elsewhere, I'll upload a video to show what I mean https://drive...More
Hey guys, so is not really anything wrong, i just started my journey on iclone but i feel a bit overwhelmed with the amount of content of the courses to be learnt, whats the best roadmap of video series i have to follow? My pipeline is work iclone with unreal live link so whats the best way...More
I understand the Loop timeline function, see image, as a loop that can be played repeatidly beet ween two marker points. When selecting Loop "export" iclone plays from the first to the second marker, then stops. When selecting Loop "previev" iclone plays from the first marker to the very last...More
Hello to the community I've been using Iclone 8.5 for a few months and I'm facing a preciseoon problem in moving objects on a scene with the W. It is impossible for me to adjust without suffering "position jumps". As a result, I am forced to adjust in the modifier window to X Y, which is a...More
I am experiencing multiple issues with Motion Live for Perception Neuron. The motion data from the thumbs is behaving strangely and does not match what I see in Axis Neuron. Additionally, there appears to be no way to filter data per joint, which is highly frustrating given the severe bugs...More
Problem 1. I have a soft cloth plane and a sphere merged because they both contain skin weights connected to each other. 2. When using the Prop Puppet tool, it only works with objects/non avatars with physics enabled - I can enable soft and rigid body for each within the multi-mesh prop but...More