There seems to be a bug in the latest AUTO SETUP FOR UNREAL (1.37.7211.1) with the latest iClone (8.52.3605.1) , with the latest version of Unreal (5.5.3). The facial morphs (for facial expressions) make the character distort all over. I made a quick video about it, and explanation is below...More
I created an animation using Cascadeur, it’s a punching animation in which the root moves forward with the player but does not rotate nor does it move side to side. I imported this animation into iclone, applied gestures and facial animations. Then ported the animation into UE5. Now with the...More
I have iclone 8.52 and unreal 5.5.2 yet when i try to transfer scene mesh to iclone i get the following message: Please make sure iClone is running properly. Or the current version of iClone does not support this feature....More
I'm not sure if it's just me, but since installing the latest update of iClone 8.5, CC4 and Autosetup and Live Link, I'm getting terrible results on my characters facial expressions after exporting to Unreal: It seems like everything is exaggerated causing: 1. My characters eyebrows and hairline...More
I have a big problem. I don't know if it's a bug or something I'm not doing right. This error occurs when I import CC Character! I am using iClone 8.42.3014.1, Unreal Live Link -1.31.28.1 Unreal Engine 5.1...More
Transfer Props or Character from iClone 8 to Unreal Engine 5.3 using Live Link Plugin (Auto Setup v1.34 and Live Link v1.61). Look at any Actor which has materials applied. Note that Materials are transparent due to Material Property Overrides -> Blend Mode being set to "Masked" as opposed...More
When using Unreal Live link to transfer a character the process runs until it reaches a point as shown in the attached image as produced. Then nothing further happens. From the task bar I can see that the two Unreal apps are working, however, after several minutes (+/- 15 minutes) they will...More
iClone8's drawing is of poor quality and cannot be shown to everyone without Unreal Engine, but if you use Unreal Engine for drawing, you can use metahuman from the beginning, so there is no point in using iClone8. The drawing engine of Character Creator 4 seems to be different from iClone8...More
Hi, every time I import my character exported from iclone8 to unreal engine, it crash I think I have set the autosetup plugin perfectly, I pasted the content and plugin folder in my project folders, I import setting all the options of the tutorial, this tutorial, https://www.youtube.com/watch...More
The texture in unreal engine is too bright and I don't fully understand why and when this is the case. Here is a good example that shows the issue: https://forums.unrealengine.com/t/character-texture-and-rendering-looks-way-different-in-ue4/457605 In character creator, the textures seem fine...More