I do a bit of lego short clips, and I find its a pain to pipeline to third party software to get the lighting and file size low enough that Iclone doesn't lock and crash. example to unreal engine simply because landscape size and render quality is just not up to par in Iclone 8....More
when evaluating changes done to mocap there should be option/checkbox which would hide markers during playback without need to close Edit Motion Layer window...More
cleaning up curves of given bone/marker in Curve Editor sometimes I am not sure which axis I should modify, I have to get back to edit motion layer to check orientation. There should be highlight of currently selected bone/marker with visible axis...More
Apply gesture options currently are are hidden to deep in Animation dropdown menu>Apply Gesture Option to select which hands; in mocap editing almost in every case you need to replace hand/fingers animations, so I use it a lot and find it tedious to always reach to the menu to change hand to...More
Give more focus on improving your two wonderful tools Character Creator and iClone. Try to refine it more like 1. include "move body" like similar action from accupose to Edit Motion Layer (90% work is done in this tool). 2. clickable switching to characters while in modify mode for all its...More
Regarding the issue I mentioned earlier about being unable to launch the Morph Creator on characters with a SubD level of 1 or higher (see ticket here: https://www.reallusion.com/FeedBackTracker/Issue/Failed-to-launch-Morph-Creator-because-of-higher-SubD-levels), I thought it could be really...More
The auto-blink feature is flawed. The auto-blink option is completely pointless. Think about it: Do you blink twice often? It makes no sense. Blinking twice feels artificial. Choosing any blink mode will cause you to blink twice simultaneously. Why set it that way? Can’t you just blink once...More
I know there are already some Curve Editor videos on YouTube, but they’re kinda old and don’t really cover all the little details… So, I think it’s time for a fresh, in-depth tutorial on the Curve Editor, especially for advanced animation (particularly advanced character animation [Body and...More
Title says it all, it would make life a lot easier if you could select or create a directory for the animations being converted to be put in rather than having to do them manually from the External Motion root directory after the conversion...More
I am unable to get Ambient Occlusion to work with Orthogonal camera in iClone 8, Character Creator 4 and 5. After I enable it, there is no visual change happening. Also, the "View AO" option doesn't do anything....More