91 issues found

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It has a positive influence to some scene object, but on others (like hair for instance), it causes flickering in many instances.
Also does not behave well with displacement maps and causes z-fight with close proximity meshes....More
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Submitted by 4u2ges

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When dragging a lightroom preset on a scene, props disappear into nowhere.
EDIT: I leave this here for others thinking this is not normal,
i have learned from the forum this is normal....More
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Submitted by K_Digital

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Each time I apply an atmospheric light preset iclone deletes my sound track as well. Please provide for an option to stop this behaviour. Also please add an option to also not delete my camera settings and camera animations....More
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Submitted by Eswardt

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Not Reproducible
There are two problems
1. missing baked physics track on the timeline -the option to show or hide it doesn't seem to exist.
2. we can no longer right click on the character to remove the vertex/baked physics animation in the viewport,...More
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Submitted by Ascensi

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I provided a technique that could prevent cracks in both cloth physics and displacement here:
https://www.reallusion.com/FeedBackTracker/Issue/A-crack-free-displacement-Hack-to-add-to-your-Human-Shader
Perhaps the last ideal solution to this would be that Displacement maps have the option...More
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Submitted by Ascensi

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Assigned
Hello, i hoped this Issue would be gone by now, sadly its still present
https://www.reallusion.com/FeedBackTracker/Issue/Reduce-Idle-Load-issue/1/reduce%20idle%20load...More
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Submitted by K_Digital

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This seems like it could be an easy fix for clothing compatibility - the vertex shader(spring joint) code that tells the vertices' of clothing to follow the skin should also be used with soft cloth....More
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Submitted by Ascensi

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Quadrupeds, octopeds etc will greatly benefit!
Example duck walks & other moves, dogs, cats, goats, sheep, bears (would help create more moves for my polar bear and other animals quicker)...More
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Submitted by Ascensi

0

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Not Reproducible
i create camaras and when i swap avatars i lose cameras reverting to preview and switch only...More
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Submitted by Bellaire-Bob

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Being able to export compositing elements such as normal, depth, and object ID mattes for use in software like Nuke or After Effects would be convenient. This is similar to the capabilities of the now-discontinued Iray plugin, which I do not own.
At times, a simple render is all that's needed...More
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Submitted by RowdyWabbid
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