72 issues found

1

Votes
Not Reproducible
1 Create any AI mocap animation from WD and download the mocap fbx to your PC
2 In iClone use any CC4 actor to start ( I used Kevin, Mannequin Male, Motion Dummy, etc.) with the same result.
3 Locate the AI WD mocap file on your selected download folder and drag and drop it over the CC4 Actor...More
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Submitted by Tigernaut

0

Votes
Active
I am trying to make a loop of an animation, where they do one thing and then try to reverse the animation, so it starts in the same place. And if you try to merge these animations together, rather than merging the original animation plus the reverse animation, the system merges the original...More
  •  0
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Submitted by jrussellh

0

Votes
Not Reproducible
I am trying to make it so my character collides with an object, like lying in a bed. But no matter what I do, turn on collide of the object, set the colliders of the character, their bodies go right through the bed.
What is the trick to make the character not go through the bed. Why is it...More
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Submitted by jrussellh

0

Votes
Released
Dear Reallusion team,
(another day, another bug)
I've encountered a bug several times, which brings Iclone 8.51 to crash instantly when altering textures inside the "Adjust Color" panel....More
  •  0
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Submitted by LABRATS

0

Votes
Active
It would be incredibly useful to have the ability to layer multiple animation clips on top of each other in iClone 8 like in many other programs eg. Unity . Blend animations more easily and selectively mask specific parts, such as applying just the hand movements from one pre-existing clip...More
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Submitted by CCUnityUser

0

Votes
Not Reproducible
In my last post, I discussed 13 suggestions to improve iClone, but I left out something extremely important regarding the baking of constraints in animation. When the "Bake all animations with constraints" option is used, the root motion of the character remains at zero, regardless of where...More
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Submitted by fabio.alexandre.barletta

0

Votes
Active
Hi, we have a couple of project in iClone, importing mocap from different sources, on different types of characters, and we keep having the same forearm flip snap rotation issue in many points, when the arm does a big movement. Basically the animation is imported/retargeted, and keys go 180...More
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  •  146
Submitted by animaliok

0

Votes
Active
We're currently locked into the SSS maps on for SSS characters and objects , it would be very interesting to have a transform tool that we could move around that isn't a light source but instead just produces the effect of SSS and functions as an override. This SSS override tool would have...More
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Submitted by Ascensi

0

Votes
Active
I was using the Pn3 sensor for motion capture, and everything works well except for an issue with the head and hand movements. When I tilt my head sideways or forward, the shoulder and elbow bones move too, which looks quite odd. Is there a way to fix this? I've uploaded pics demonstrating...More
  •  1
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Submitted by dbdip

0

Votes
Active
*Reallusion Tech responded about Vertex assignment and soft cloth that there is currently a technical problem working together with cloth vs cloth but..
I believe it's your cloth tracking with vertex assignment having a conflict with Clothing assigned with soft cloth and using cloth in general...More
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  •  137
Submitted by Ascensi