This seems like it could be an easy fix for clothing compatibility - the vertex shader(spring joint) code that tells the vertices' of clothing to follow the skin should also be used with soft cloth....More
Quadrupeds, octopeds etc will greatly benefit! Example duck walks & other moves, dogs, cats, goats, sheep, bears (would help create more moves for my polar bear and other animals quicker)...More
Let's say there is a trigger to hit a falling ball. The name of the trigger is Firing Pin. Every time the Balls falls, the Firing Pin hits the Balls. Initial force 5000 and [Slider] constraint limits are applied to Firing Pin and it starts with [Frozen] Rigid Body....More
*Reallusion Tech responded about Vertex assignment and soft cloth that there is currently a technical problem working together with cloth vs cloth but.. I believe it's your cloth tracking with vertex assignment having a conflict with Clothing assigned with soft cloth and using cloth in general...More
You may have heard Unity Acquired Ziva for an undisclosed amount some time after financial backing of ***7 MILLION DOLLARS*** in seed funding https://youtu.be/CMfSqZdj5KU?t=577 Bringing a more simplified and available solution to Reallusion and users, I feel rich and somewhat robbed (just...More
*If imported to iClone, realtime occlusion and frustum culling tool would/should need to be applied but could be limited to scene/chunk size in the beginning. Rendering is too heavy on iClone resources if users are forced to see a vast landscape in the viewport at the same time unless you...More
Hallo, currently I'm working with iClone 8 and AccuLipps. The system crashes so often, I don't know how many hours have been wasted. The problem always occurs when I try to adjust the wording or place it in the right position. Then the system hangs and closes. This happens sporadically, but...More
Works with various AI Plugins *For realistic voice overs that can change sound, ambience, *Visual Director/Emulator: Uses Visuals, Descriptions, Content Tags, scale, rotation, position to assist and or direct AI...More
Think fast, video AI based on keywords is just around the corner. If people can, they will - drop manual animation and native rendering for a complete solution at a fraction of the cost. This is perfectly fine, no worries of the possibility of users ditching ic8 or cc4 in the future, because...More
1. Open Tabs Create a Hit on Frame Rate - How to check? use iClone's FPS counter and start closing Tabs. My suggestion is to either auto hide tabs when the mouse is over the viewport or use let users create and save tab & layout presets that are related to the workflow. (Work Flow Preset) While...More