I don't know if it's an actual bug or not but one would think when you copy and paste key frames of joint positions that, if the keyframe along with joint position will fit, that iClone will paste a new absolute world space position of the body part. I'm specifically using the Edit Motion...More
I'm trying to animate the face from the data provided by iPhone/ARKit in Motion Builder. I can get most things to work but the jaw open seems to be broken. The steps were: Export character from iClone with iPhone blendshape and mouthmerged shape....More
https://forum.reallusion.com/491046/iClone-Crashes-when-Export-Character-with-Brows Esp. the brows "Old_Sparse" and Old_Long" from Beard & Brows Builder So please test those brows......More
Brows movements are probably the most important element to represent characters mood/expression. But Iphone Live Face is not properly capturing brows movements. I am attaching 3 pictures of Live Face screen to show that:...More
I've been trying to use NTG and frequently running into horrendous bugs converting to terrain. If I try to convert all of the props simultaneously to multiple terrains, it often fails with the same bug I am about to describe. Even if it succeeds, resulting the frame rate is insanely slow...More
The project I am working on crashes after soft cloth physics are applied. Through experimentation I have narrowed the problem down to SW_Mayday hair. I have tried several versions of the hair, uninstalled and reinstalled SW_Mayday hair. The "save" crashes even when the only soft physics...More
After about 5 rewinds in the timeline project crashes but it doesn't crash if I manually enter frame 1 and press enter. There seems to be a hesitation in iClone when pressing rewind. Possible Solution:...More