When I drag and drop a material (e.g. CloneCloth for Gwynn, Gwynn upper, overcoat B) I get the message "Failed to load material, this is not a valid material file" The overcoat is there but the colours are not correct. The same problem with other materials....More
I'm loading simple scenes into iclone 7 (Warlords's space background, several free planets, and reallusion sun. As soon as I scroll or try to drag another item into the scene, the darn thing locks up and crashes. Anybody got any suggestions? I got Win 10, GTX 1080, I7 7700K, 64 GB Memory...More
This is really bad to find out that I've been working so hard to build my cartoon only to be dismayed my the lack of integrations you have available. This hurts so bad to find out that the programs you use can't be used on Mac OS systems. How is it that you can download Cartoon Animator 4 on...More
Sometimes the wrong texture images get applied to part of a prop. CROSS-REFERENCE ISSUE #5237: https://www.reallusion.com/FeedBackTracker/Issue/Wrong-shaders-assignment-in-mi-export-files-on-complex-props...More
I purchased 3D Virtual Showroom Vol. 2 asset from the Content Store and downloaded the *.rlcontent file. When I open the downloaded file, I get an error message: "Cannot find the program associated with the downloaded file(s). Please install iClone first." I have the following version of...More
I just upgraded to iclone 7.6 on Windows 7 and now I can't start the software. I am working on a project and I really don't need this!!! Please help!!!...More
The reason I'm inquiring if the output files from Daz, Genesis3 Male & Female and Genesis8 Male and Female are working appropriately. I followed very closely Kai's tutorial after Reallusion updated the duf files, but in Kai's video, I could see much more facial movements than my iAvatar files...More
I am exporting character models with morphs from iClone v7.22 as FBX for my Unreal Engine 4 project. My 3DXchange version is 7.22 Pipeline (but I used the option in iClone 7 to export rather than doing it via 3DXchange). The characters have their morphs created in iClone's Morph Creator and...More
There is a *major* problem with baking Reach IK keys: When you bake Reach keys on a Motion clip, either directly with the Bake Reach Key option or indirectly via Collect Clip export, it adds unwanted up and down motion on the hips/center of gravity at seemingly random points in the active clip...More
I created a scene in iC7.1 for FBX export and there were several faults. I had not experienced these faults in iC7.0. In a nutshell, the camera framing is way off and there are 'bumps' in the animated camera path. Looking at the co-ordinates of the camera and geo that are being exported,...More