31 issues found

0

Votes
Assigned
Hi,
i have some objs with materials already setup in an Unreal folder. However, if i dump a iclone FBX (props with animation) in the same folder, it will mess up the other objs' materials. The issue is with the autosetup. The problem will not occur when i disable the plugin....More
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Submitted by Procrastinator

1

Votes
Assigned
1. Load Fully functional iCar Caddy.iproject or any character or prop in iClone
2. Click transfer and then wait, errors and errros will be popping in command line
3. Later i get the above exception as mentioned in summary....More
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Submitted by utiba.ajeet

1

Votes
Assigned
Step to reproduce:
1. Create scene with a character
2. Add camera and attach camera to the character...More
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Submitted by alexis.kyaw

0

Votes
Active
Perhaps a simple checkbox in the material area "Enable Looping" would assign the textures to a different timeline system whereby each texture slot can have its own adjustable timing.. Once looping has been enabled and the character or object exported as FBX/Obj /Unity/UDK the texture channels...More

0

Votes
Not a Bug
I tried to send a character from Iclone to Unreal. In my first attempt, I got many errors and nothing happed but an endless series of UE crashes. Then I created a new Unreal project. In my second attempt, Iclone simply crashed and nothing was sent to UE. In my third attempt, the transfer seemed...More
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Submitted by Mikay²

1

Votes
Active
Dear Development and Marketing Team,
Could you please make iClone a more professional and competitive tool. Almost all tools that are free like
unity,unreal and blender far exceed the capabilities of it. Meaning the unity built in animation tools can do the same and far more than iClone and...More

0

Votes
Active
Hello
1st issue::: Clothing from CC on CC model - not conforming to the model in Unreal (import) / and cloth painting in unreal doesnt work as a possible fix
CC auto setup seems only apply to cc directly to unreal without an option to do auto setup for cc models that have been animated in...More
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Submitted by robmbaker

0

Votes
Assigned
I have a custom character that I rigged in Blender then setup in 3DXchange. The character animates just fine in iClone, but when transferred to UE4 using LiveLink only the face animates and the body does not.
I have gone through this extensively with support in ticket # 166130...More
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Submitted by ashleigh_222066

0

Votes
Closed
Today I noticed all my apps except 3dx7 are no longer initializing.
Today's updates:
-NVIDA Game Driver Ready...More
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Submitted by LucianoAraujo

0

Votes
Released
Hello,
I have installed the Auto setup for livelink but there are no buttons to set another shader. (see the picture as an example)
I am not quite sure whats happening there. My Engine version is 4.22 and i added the corresponding plugin version to the project....More
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  •  893
Submitted by tobi.cornreborn
12 3 4