862 issues found

0

Votes
Not a Bug
1. Open new project
2. Load a prop
3. Export a frame as PNG --> black background...More
  •  1
  •  70
Bug
Submitted by hicksight

0

Votes
Active
Hi There,
I'm trying to send over characters from iClone to Unreal Engine 4.26.2 via LiveLink, the process starts, the transfer command prompt starts but then half way through the process it just crashes and shows send and close or send and restart. Choosing send and restart button throws...More
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  •  99
Submitted by Jeasy

0

Votes
Assigned
Please see https://visualinca.net/iclone-support-request.html
Explained below:-
Hi Guys;...More
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  •  134
Submitted by Incadude

0

Votes
Active
iclone crashed while working tried to open the file after saving the project to descover that the file became .temp instead of .iproject i think some thing wrong with my version becouse it keep crashing on the same project for several time...More
  •  2
  •  74
Bug
Submitted by ScozyTouny

0

Votes
New
Iray Standalone will ask if you want to resume if the program had closed previously unexpected, which is great but it never resumes from the last completed frame.
I think along with each frame created you create an auto save feature that is basically interconnected to the pause option. When...More
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  •  102
Submitted by Ascensi

0

Votes
Active
Hello,
When I add a a keyframe to the timeline and then try to copy and paste it to a later place in the timeline nothing happens. I also cannot select more than 1 dot (for 1 body part). I saw a demo that shows copying and pasting keyframes so I think it should work, but it does not for...More
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Submitted by siracosain

0

Votes
Assigned
Created a character in Character Creator, transfer to Iclone - export to Unreal crashes at 30% point.
To recreate - You will need the project file as it appears to be related to a particular character - its too big to upload how do I get this to you?
load the project....More
  •  3
  •  105
Submitted by chris.carrigan1

0

Votes
Active
Going off from a 2017 thread about root motion not being exported with FBX files, I have recently experienced that this issue still exists. For good measure I have tried a number of different things, including enabling/disabling Reset root motion, selecting both Unreal and Unity presets, and...More
  •  2
  •  105
Submitted by fabiobasile

0

Votes
Not Reproducible
Hello,
It appears that the naming for the exported images is randomly selected. So it gets quite hard to understand how to restart a sequence rendering....More
  •  1
  •  77
Bug
Submitted by Rollo_01

0

Votes
Assigned
Steps to reproduce issue:
1 Open a project;
2 Choose the object in the "Scenes Palette";...More
  •  0
  •  88
Bug
Submitted by gladsonafonseca
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