This behavior is typical for any version of iClone (including iClone 6 and 7). The Start(,) button takes a lot longer to move timeline scrabber to the beginning , than to move it to the end with End button. The more intense project is, the longer it takes to go to frame 0, while it does not...More
1. Drag a base character into the workspace 2. choose Animation -> Create Script -Text to Speech 3. Enter the following sentence: "Der zwielichtige Dr. Franken wird dabei beobachtet, wie er seinen Chef, den Leiter des Instituts für Kirchenmusik in Wien brutal erdrosselt."...More
1. Add an avatar 01_G6 Character "Mason" 2. Right-click Manson and select "Perform" (perform.png) 3. Select any motion eg. "Stand to Sit". and always get the error (perform error.png)...More
Hi, I'm Paul. I've been using iClone 7's Motion Live & LIVE FACE plugins to do all of my lipsynching in the last couple of months without any issue. But, this week, I moved into my new home and I am using a brand new Wifi Internet with a new router as a result but, through the same company...More
I have reported this as a bug but it was closed without recognizing it as a serious problem. this needs some serious attention Requests /Fix: 1. Disconnect the hips movement / rotation / tilting against the feet when foot / ground control is activated and using the gizmo (z) to drag the...More
I select iRay render window. I select the range from 1 to 200. I select either Save MI scene or iRay Standalone Render (Save MI Scene). The progress bar gets stuck at one percent (1%) and then shows not responding nad then crashes later on. I'm at my wits end trying to figure out why this...More
Hallo, Neues Projekt, Avatar wird geladen und auf y= 1200 gestellt, Motion Puppet (Move, 02 Basic Walk female) wird aufgenommen. Bewegung läuft auf der Stelle. Bisher alles OK. Schiebe nun die Figur bei Frame 1800 auf die Position -1200. Da die Transformation nicht linear ist, laufen Bewegung...More
I exported my animation from UE4 and imported it to iClone 3DXchange 7 and it seems fine. I converted it to a non-standard character and it plays back correctly in the viewport. When I send it to iClone 7 the animation rotation is wrong. The hands should be pointing down the Y-Axis but the...More