This is only a problem when importing an FBX which has 2 or more objects. At this point iClone is asking if you want to separate them. Once imported, sub-props loose the ability to rotate beyond 360 degrees (we had that problem once with import through 3DX, which was fixed)....More
When consolidating all materials into one, including the last material in the list causes iClone to crash. Consolidating other materials causes unstable behavior. e.g....More
The error happens when using either characters from iClone 7.73 or other imported characters through 3DExchange, correctly setup with footcontact limits. This error is regarding manual animation by using the gizmos and the mouse 1. Place any character on ground 2. Turn off "Footcontact"...More
Found an interesting bug. I know the Persona move command is not really used anymore, but a few users still use it. There is a bug that showed up several versions ago, I think. When an avatar is given a move command and then walks to and along a path, there is some unusual snapping to the...More
Hi, I have several BSOD a day while using iclon7 or 3Dexchange. All of them crash with "Bindflt.sys". Most of the crashes happen when I enter a dialog box for a texture like "Saving a material" or clicking on the image to exchange the base color texture. It works okay for 10-20 times or 1...More
The iGrass doesnt take the exact color of the texture It makes it darker in the bottom, even if i have both color options to white. See attachments...More
I have an iclone project ive been working on for some time. suddenly it has started to crash the software on load, with the status bar coming close to 90% before the whole software suddenly shuts down....More
It seems Daz Characters are not rendered correctly with some of the particle effects in IClone. Both Dust storms and fog make the character's hair transparent. I don't have this issue with CC characters, but basically just Daz characters who have been imported through 3dXChange and into IClone...More
When an rlMotion is imported with "Animation -> Motion Setting Options -> Reset Motion Root" enabled, the imported animation is slightly offset on the Y-axis. To reproduce: 1. Enable Animation -> Motion Setting Options -> Reset Motion Root 2. Load a character and create a simple motion clip...More