905 issues found

2

Votes
Assigned
I have an iclone project ive been working on for some time. suddenly it has started to crash the software on load, with the status bar coming close to 90% before the whole software suddenly shuts down....More
  •  8
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Submitted by ben_00

2

Votes
Assigned
It seems Daz Characters are not rendered correctly with some of the particle effects in IClone. Both Dust storms and fog make the character's hair transparent. I don't have this issue with CC characters, but basically just Daz characters who have been imported through 3dXChange and into IClone...More
  •  4
  •  1266
Submitted by james_muia

0

Votes
Not a Bug
When an rlMotion is imported with "Animation -> Motion Setting Options -> Reset Motion Root" enabled, the imported animation is slightly offset on the Y-axis. To reproduce:
1. Enable Animation -> Motion Setting Options -> Reset Motion Root
2. Load a character and create a simple motion clip...More
  •  2
  •  723
Bug
Submitted by Hookflash

0

Votes
Closed
Please help me out.... I tried reinstalling realtime faceware. exe through reallusion hub..... But same "start error" occurs....
I used for only 1 day and I have remaining 30 days
Error: - RealtimeForiclone.exe: Start Error...More
  •  1
  •  765
Submitted by deoljohnson4880

0

Votes
Closed
This is frustrating. I didn't want to and really didn't know if I could afford to pay hundreds of dollars just to be able to capture live animation on my computer just for a face. But I couldn't even get Rokoko to install. So now, I might have to pay twice as much money for Faceware -- all...More
  •  1
  •  995
Submitted by GetContentNow

0

Votes
Assigned
Hello,
it is not possible to package a game including the live link plugin in Unreal Engine 4.
Just try to package any project and it won't work. The Problem is, that you include "UnrealEd" as an dependcy and this can not be be build in a Game Module. So somewhere must be a dependency from...More
  •  0
  •  1066
Submitted by tobi.cornreborn

2

Votes
Assigned
I've tried this with various frame rates for unreal Project (i.e 30fps or 60fpd) and also viewed my own transfer frame rates to ensure they're at 50PFS or higher. All settings in Unreal are correct for either a 30fps project or 60fps project. Whatever animation I have in iclone always seesm...More
  •  2
  •  1100
Submitted by kungphu

4

Votes
Assigned
Step 1: Attempt to start iClone with three monitors configured for extending desktop to all three displays
Result: 3 out 4 attempts the application will freeze and I must use task manager to end the process. 1 out of 4 times it will open correctly and I can user the application. This only...More
  •  4
  •  2032
Submitted by FastKatt

0

Votes
Assigned
When opening a specific project in iClone it keeps crashing... I have had a similar issue like the before. I deleted, re-animated, saved and now it is doing the same exact thing. I really DO NOT want to have to re-animate 3000 frames of animation, again.
Can I please just some help with this...More
  •  3
  •  1029
Bug
Submitted by ChaseChampagne

0

Votes
Released
When rendering animation with multiple channels (e.g. RGB + Depth + MaterialID),
the wrong bitmap channel is randomly rendered for transparent objects, e.g. hair and grass
For depth:...More
  •  1
  •  830
Submitted by JohnLiebe
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