178 issues found

4

Votes
Active
Hi RL,
during the editing process I always struggle with 3 limitations, which i hope one day (hopefully not too far away...) you will plan to fix:
1. the Mini Viewport is... "really "mini" : I understand somebody gave it this name, but in the age of multi-monitors it would come really in...More
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Submitted by RobertoColombo

4

Votes
Active
Iray is capable to produce a variable Motion Blur effect (according to Programmer's manual).
I was unsuccessful in reproducing the effect by just editing export .mi files.
Please add this vital (specifically for fast-paced scenes) option to the Export, have BR support it and...More
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  •  1052
Submitted by 4u2ges

4

Votes
Active
This is a request for a new feature.
As of now, cameras only "auto leveled" by Z axis. Please make an option to select X or Y in addition....More
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Submitted by 4u2ges

3

Votes
Active
I spend most of my time working in virtual production environments, and the unique VFX tools that only Houdini Indie offers to its users are an integral part of my 3D content workflow.
So if you think that there is a way that Reallusion's impressive array of tools can be used in conjunction...More

3

Votes
Active
As many may likely already know, if you want your character to have a high gum showing grin with AccuLips speaking it's almost impossible without manipulating a lot of facial sliders between lip movements in the face key editor and Acculips, you can't simply apply levels of expression because...More
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  •  435
Submitted by Ascensi

3

Votes
Active
We need a Level Of Detail System in order to have an easier time working on larger or more detailed scenes in real time. I'm not referring to just the iTree props. I mean allow us to import a prop and set different mesh transitions to reduce GPU load. Then allow us to disable the transitions...More
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Submitted by FallenNInja

3

Votes
Active
I'd like iClone to utilize all of my graphics cards and gpu/cpu cores. I see that IRAY has that ability partially and I'm somewhat relieved but it doesn't see video ram as one resource from multiple dedicated graphics cards installed and it's the same for iClone. Apparently Vulkan doesn't need...More
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Submitted by Ascensi

2

Votes
Active
The paint toolset from Character Creator for painting physics textures on Characters or objects in iClone can again become a big asset for fast animation reach technique. I do not come from an animating back ground but when I started to work with it I find the process of creating reach targets...More
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Submitted by Ascensi

2

Votes
Active
ICLONE7 doesn't allow to change the UI background to light grey, dark grey or black UI background is not good for your eyes, and it make you tired. I have seen some comments before about the subject, I still don't understand why we cannot change it, in cartoon animator all is light grey and...More
  •  1
  •  504
Submitted by htrainer

2

Votes
Not Reproducible
Without HDR the render output is exact but with it on it renders blurry and super light (hazy) -never rendering the color levels, sharpness & contrast as seen in the viewport. Perhaps a clue and part of the fix to the issue is to set the HDR "brightness threshold" set to 150 -it renders almost...More
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  •  730
Submitted by Ascensi
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