291 issues found

1

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Dear Development and Marketing Team,
Could you please make iClone a more professional and competitive tool. Almost all tools that are free like
unity,unreal and blender far exceed the capabilities of it. Meaning the unity built in animation tools can do the same and far more than iClone and...More

4

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Dear Development Team,
Could you please include the curve editor into iClone 8 and other professional tools like onion skinning and mocap track editing etc so the
facial mocap would be more usable. Complete Crazy Talk 8 pipeline integration would be also nice....More
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Submitted by akos.szeki

1

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Dear Development Team,
Could you please implement a 2D editable tracker manual and automatic for iphone to improve the quality of the facial mocap and other animations. To be able to edit it after the recording and resolve the tracked points and be able to refine it with curves also a viewport...More
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  •  840
Submitted by akos.szeki

9

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I find it really time consuming to look through tons of motion content, and having to apply each motion to my characters (and then undo) if it's not going to work. I have hundreds of different types of animations for sword fighting combat alone, and even though those animations are labeled...More
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Submitted by james_muia

0

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As asked there: https://www.reallusion.com/FeedBackTracker/Issue/Expression-clips-can-t-be-reversed , we would be grateful if you can add a reverse option to the expression clips.
But it'd also be great if you could add the options "Merge" and "Create Transition Clip" and to let us choose...More
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Submitted by jjmantello

11

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The Curve Editor manual mentions here (if you click on "Note"):
http://manual.reallusion.com/Curve_Editor_Plug_in/ENU/Default.htm#Curve_Editor_1/Curve_Editor/Supported_Data_for_Curve_Editor.htm%3FTocPath%3DBasic%2520Concepts%7C_____4
...that the Curve Editor will be updated at some point...More
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Submitted by Hookflash

0

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Hi, I have a question. Why does my character's mouth not open in the Unreal Engine, even though his lips and face move?
I've set up the Live unreal link and motion live to transmit movements in Unreal. The funny thing is, the iclone mouth opens and Unreal doesn't....More
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Submitted by wwyn

2

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There is a context menu for reversing a motion clip in the timeline.
However, there is no such option for expression tracks.
Expression clips should also have the option to reverse them....More
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Submitted by 3dtester

2

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Editing the curves of an avatar on i-Clone to fix or improve issues with the animation is something really hard to do in Forward Kinematics, that's why we would appreciate if you could improve the curve editor by replacing the rotation curves "upperarm", "forearm" and "hand" by translation...More
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Submitted by jjmantello

1

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The idea is self explanatory.
https://gizmodo.com/deep-learning-is-making-video-game-characters-move-like-1839470848...More
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  •  840
Submitted by Sifr
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