233 issues found

5

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There needs to be a way to lock the body parts selected for masking so the user can browse through all the motions and preview without constantly having to re-mask every time....More
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Submitted by tbseo

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Create "MODE" buttons for each area of Animation Development:
CHARACTER MODE: Import CC3 into iClone where nothing else matters but creating the animation for that character. In this MODE, you can not edit the STAGE props. In this MODE, you can "add" facial poses to the MEDIA tab, which...More
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Submitted by BeeFlowerPower

0

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1. Can you add a numeric box to Render an Animation in incremental steps, for example, 2, 3, 4, … 99, etc? If I made the selection and enter four or clicked to get there, it would render on 4's, that would mean every 4th frame, etc.
I believe this would help to Preview an animation in a Storyboard...More
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Submitted by BeeFlowerPower

1

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Why doesn't the Camera's pivot turn with the Camera when you rotate it? I'm manually having to track an object flying over a house because the "Look at" makes the Camera fly towards the object by the end of the animation.
My first issue is with the "Look at Object" feature for the Camera....More
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Submitted by BeeFlowerPower

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I would like the option to sample a clip where there is no "optimizing" of the mocap data,
leaving a keyframe for every frame....More
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Submitted by e1_scheer

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I've been trying to use an animation from iClone 7 on multiple CC3 characters in unity. The character exported with the animation (which is used in the animation controller) works just fine, and looks like it does in iClone.
The characters from CC3 however, has problems around the knee area...More
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Submitted by attensi

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I'm trying to use the Python from "Creature Base Animal World Vol.5". Whenever I apply the "Crawl", "Crawl Fast", or "Swim" motion to the Python iAvatar, the snake distorts into an unnatural "U"-shape (you can see the bones distort and 'leave the body' in the attached picture). I've re-installed...More
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Submitted by gordryd

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NOTE: This problem has also been observed in iClone 7.3 for this specific project, but I noticed it first in Beta 6, so I'm entering it here.
The test project can be obtained at: http://www.virtualrealist.com/uploads/ic741_beta6_timeline_problem.zip .
What I encounter is that by moving the...More
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Submitted by animagic

0

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Exporting a full character animation (MotionPlus for example) with a Look At constraint directly from iClone to any other software (including 3DXChange) will cause the eyes to remain looking up to the right....More
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Submitted by alexesquer

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Dear Reallusion!
I bought Iclone pipeline (CC 3dxchange) in september from you.
The program runs on Nvidia GTX 1080 series. Until december was no problem with running Iclone with nvidia driver 39... installed....More
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Submitted by Levi528
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