291 issues found

0

Votes
Closed
How do I keep adding cameras so that I could get the final output in shots? What happened to me is like I went on adding a camera->selected my first frame and the last frame of my shot..its done with perfection. But when I want my 2nd camera to start newly it messes up with the first camera...More
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Submitted by sathchinnsastry

2

Votes
Active
Indeed, I really want at least one extra animation Motion Layer (and Exporession Layer) for secondary movement, like breathing, overshoot, eye movements, etcetera
That is, to make the character more alive. So I can put some hold-pose extra movement in the animation, without changing the primary...More
  •  0
  •  668
Submitted by Eddy's

0

Votes
Not a Bug
I've exported tracked cameras with a reference mesh from Blackmagic Design Fusion to iClone and it's absolutely critical to have both the camera and a reference object the same size & position when imported. We can import and set the scale of a camera but the objects don't have the same feature...More
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Submitted by Ascensi

0

Votes
Closed
Good morning (from the Midwest Region :)),
Wasn't sure where to post CONTENT issues, so I just came here instead. I hope this is okay.
So, I purchased this pack around when it first came out, but I am just now getting to see what this pack has to offer, and I noticed that the WALK_END motion...More
  •  1
  •  689
Submitted by LogicalWarrior

1

Votes
Active
Reposition the frame-indicator in the Curve Editor whenever selecting a frame on a curve.
In this way you can see and judge immediately in the viewport of iClone what the effect is of any curve-editing in the Curve Editor.
BTW. This would be just like when you edit a frame/key in the iClone...More
  •  0
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Submitted by Eddy's

1

Votes
Assigned
I really would like to be able to see the relevant graph lines in Curve Editor synchronized with the selected body part in Edit Motion Layer and visa versa.
In that way I can immidiately see the effects of what I am doing in Edit Motion Layer in the Curve Editor and visa versa.
A huge winner...More
  •  2
  •  798
Submitted by Eddy's

0

Votes
Active
The morph feature present in iClone is intuitive and great as-is
However, it would be very useful to be able to use clips—like the motion clips, expression clips, for morph keys as well
I ask that the iClone developers consider implementing this, thank you for your time and consideration...More
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Submitted by per.furre

0

Votes
Active
A fantastic enhancement would be to allow any voice to be used in the Text to Speech, given a sample of the voice. I know Adobe demo'd VoCo a few years back and LyreBird and others are offering commercial services for this but most are not affordable or flexible enough for an Indie or Amateur...More
  •  0
  •  852
Submitted by isr

0

Votes
Not a Bug
Load the project: https://drive.google.com/open?id=15dJQh7AcHkxwOtml7gC2KoeHC4TtWA3n
Click the box and perform a move forward.
Perform another where the box stoped....More
  •  1
  •  759
Submitted by The-any-Key

0

Votes
New
There should be a way such that, if you have only certain joints selected, that when you apply poses or imotions to the avatar it will only apply to those joints. This makes use of animation libraries so much more modular....More
  •  0
  •  722
Submitted by davidmaximo
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