276 issues found

0

Votes
Not Reproducible
after creating the character, when I start adding animation or send it to Iclone8 the character's head and hair shrinks to half its size compered to the rest of body and clothing...More
  •  1
  •  193
Submitted by ma1wa2kep3

0

Votes
Not Reproducible
When using GoZ Plus to export character from Zbrush back to CC5, an issue stating "texture failed to load" pops up, not allowing me to update normal and displacement maps. I reinstalled all plugins and and CC5 and it fixed the issue for 1 export and then it broke again. The mesh itself gets...More
  •  1
  •  192
Submitted by anuptom

0

Votes
Released
Every time you try to optimize a character with a Beard type element, the software crashes and often even corrupts the original file.
Link to the project to reproduce the error:
see the file "link.zip" attached, it has a txt with a Google Drive's link....More
  •  1
  •  192
Submitted by mleone20

3

Votes
Active
Many assets imported from Unreal Engine and modern games use packed textures such as ORM (Occlusion / Roughness / Metallic) or similar channel-packed maps.
It would be extremely helpful if Character Creator allowed users to manually assign which texture channel (R, G, or B) corresponds to...More
  •  0
  •  191
Submitted by DomusLudus

0

Votes
Not a Bug
.Import model into unreal.
. Choose HQ Shader
. Get screen to import character....More
  •  2
  •  191
Submitted by Splatterbaby

0

Votes
Not a Bug
Currently, CC5 only supports seamless import of DAZ G8 and G9, but G2 also has a vast and excellent model library (such as VAM games). We really hope the developers can add a feature to import and convert G2 models into CC5 characters....More
  •  1
  •  190
Submitted by 古月羊毛卷

0

Votes
Active
I am working in Maya 2025 on a I9 Alienware beast with 64 gigs of ram.
I am trying to install your CC setup for Maya. 2024 did not install at all. I got the shelf installed in 2025 but returns an import error - line 4 bad magic number in autosetup main....More
  •  1
  •  188
Submitted by walberganimation

0

Votes
Active
We created a cartoon character in ZBrush and brought it into Character Creator 5. We managed to rig the body, but we're having a lot of trouble with the face; we can't get the bones generated in CC5 to work in the animation.
We purchased your programs: one iClone and two Character Creators...More

0

Votes
Assigned
If you adjust a slider's setting and then click "Undo," the focus on the screen moves from the slider you were working on to the first slider in the set you are working in.
For instance, if I am adjusting a nostril slider that is 50 sliders down from the first slider in the nostril set, when...More
  •  0
  •  187
Submitted by rlkessler

0

Votes
Not Reproducible
No matter what avatar I have loaded the Info section reports it as 5.90 feet. Resizing the avatar does not update the value....More
  •  2
  •  186
Bug
Submitted by mcmikexx
1 ... 10111213 14 15161718 ... 28