Currently, CC5 only supports seamless import of DAZ G8 and G9, but G2 also has a vast and excellent model library (such as VAM games). We really hope the developers can add a feature to import and convert G2 models into CC5 characters....More
Every time you try to optimize a character with a Beard type element, the software crashes and often even corrupts the original file. Link to the project to reproduce the error: see the file "link.zip" attached, it has a txt with a Google Drive's link....More
after creating the character, when I start adding animation or send it to Iclone8 the character's head and hair shrinks to half its size compered to the rest of body and clothing...More
We created a cartoon character in ZBrush and brought it into Character Creator 5. We managed to rig the body, but we're having a lot of trouble with the face; we can't get the bones generated in CC5 to work in the animation. We purchased your programs: one iClone and two Character Creators...More
If you adjust a slider's setting and then click "Undo," the focus on the screen moves from the slider you were working on to the first slider in the set you are working in. For instance, if I am adjusting a nostril slider that is 50 sliders down from the first slider in the nostril set, when...More
I would very much like to the, very welcome, addition of randomization functionality in the character creation process of cc5 via ActorMixer be expanded upon. Having the possibility for randomization across ALL installed morph sliders on a specific chosen facial and/or body part WITH the two...More