I used Run Collision to try and tuck in the pants. But after running the collision, half of the shirt became hidden. What should I do? What could be the problem?"...More
Dear Dealer, It`s very annoying that CC4/iClone 8 did not support negative scale transformation. Frequently I need to invert an item from left to right. In any 3d package it is very easy: just input (-1) in x-scale and it`s done! Reallusion`s products do not accept this. It`s necessary to...More
Overview: I kept wondering why my character still has light on it, it has no illumination level, no glow, deactivated any lights, disabled IBL. Tests:...More
I do not know if this is a bug, but it appears like one to me. When an imported character is too small (couldt find out from which size on) and you import another object, for instance an obj eyeball as accessory, them move it around, scale it etc. all over sudden the gizmo inverts intself...More
I spend hours and hours and hours and hours on a headmesh with headshot 2.01 , regularily saved the project, mistakely closed the mesh to head window, mesh to head window was gone, no way to bring it back. ( Stupidly thought the HS ini data would be saved together with the project) When closing...More
I've been trying to make muscular characters in CC. But for some reason, the upper arm, particularly the bicep, is twisted. Instead of the bicep flexing at the top of the arm, it flexes in the middle. The more muscular the character, the worse it looks!...More
Dear Sir/Madam: It seems that I don't have the right to use headshot morph slider 1000 content yet, could you please check this out? headshot morph slider 1000 content comes with my purchase of headshot 2. I already downloaded the content, but when I use it, it gives me the watermark and...More
On the page: https://manual.reallusion.com/character-creator-4/content/enu/4.0/15_SkinGen/Basic-Concepts/Baking-All-Skin-Textures.htm On step 3: "Execute the Modify > Bake All Skin Textures command."...More
Please add an option to keep hair (including eyebrows, facial hair, etc) visible while editing Skin and Makeup. I frequently find myself editing skin/makeup and thinking it looks good, only to leave that editor and decide my changes don't look very good with the fully dressed model. I assume...More
I started a new project in CC4 with a Neutral FCCAVatar base model. I made no changes to the base model, exported it with the Maya preset. It came into Maya with the Rotate X -90 Y 0 Z 0. The Translate X Y Z should be all at "0" I believe? Also my models are not symmetrical, all are Asymmetrical...More