32bit Tangent VDMs exported from Zbrush. Either baked from a sculpt, or the diagnosis tool they have built in. Tangent FlipnSwitch set to 43. If I place the VDM into displacement slot of the material editor tab, and select Vertex Displacement; it will then freeze on me before crashing. Only...More
"Compared to CC4.62, loading actors (particularly those with heavy clothing) takes over three times longer (more than 2 minutes)." "While CC4.62 accelerated loading after the first instance, CC4.63 consistently takes the same amount of time as the initial load, regardless of attempts." Considering...More
Hi - A a simple/'one button' direct export option for Character Creator (or iClone) to Wonder Studio. That would be cool (and something both companies would benefit from imo) (Maybe for CC5..? :-) )...More
CC4 gives me this error when trying to reimport a facial morph this happens when using GoZ AND GoZ All I have tried uninstalling and reinstalling both Zbrush and Character creator 4...More
Hello, I made character in CC4, exported to Unreal 5 (working on both versions 5.3 and 5.4). I want to connect face meshes to Live Link, but I can't find good solution how to make blueprint for animation controlled by Live Link. I saw on internet that for CC3 (i guess) there is a couple of...More
This is very annoying and time consuming to try to fix, resetting the bones creates mesh spikes. Can you develop a bone lock feature for "Adjust bones" area so we can lock selected bones and only the other bones that aren't locked can be reset? Maybe, also include the ability in Edit Mesh...More
Content developers: I'd like to see vintage western USA army and cavalry outfits and uniforms. Additionally, I'd like to see Buffalo soldier characters....More