992 issues found

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Character pose & motion is not applicable.(image 0001.png)
And I can't open mouth. (image 0002.png)
I checked Bone.....More
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Submitted by 8B Studio

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so I've noticed when creating spring bones they sometimes clip into my models, so a good suggestion would be collider bones, like how its possible in Unity, so parts of the spring bone will no longer clip into characters....More
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Submitted by All Star X-Tra

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Unreal 5.2 ML Deformer is impressive. I’d like a muscle deformation system and random pose generator to be used with Unreal Engine at some point....More

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Dear
It would be very useful if it was possible to render animation (at least from packages) when using Character Creator.
Please consider this....More
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Submitted by Raph_Moreira

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On re-import from facetool, the head is shifted backward around 3cm. if I send again to Zbrush, move all subtools excepts the body, and rend back to CC4, it gets shifted agaiiin backward.
I tick adjust bones on reimport to have the bone staying centered on the skull, eyeballs meshes ect..
Thanks...More
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Submitted by animaliok

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I'd like an export option to export the game mesh with the head on its own material and the body on another. Currently the resolution on the face is not what I need it to be with the materials combined on export...More
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Submitted by clifton_460087

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Since I uninstalled my old version of zbrush and installed a later version which I place in a different path, I clicked the button Face Tool, there will be a warning "can't find zbrush". I placed the Face Tool Data Folder and zsc file in Zplugs64 in my new version of Zbrush folder but when...More
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Submitted by lynnhu033

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Closed
I can't transfer from Character Creator to Z Brush using Goz....More
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Bug
Submitted by kth.mshr

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Not Reproducible
Have been working in the facial expressions of an avatar using the facial profile editor and GoZ to generate them , but each time I send the character back from Zbrush to CC4 using the GoZ and update the Left eye of the character keeps shifting its position to the other side ,doing weird...More
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Submitted by gerardo094

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Hi all,
It occurred to me while working with HeadShot v2 that one or several sliders that may be useful is to add a slider to adjust the shape of the head (skull)/face seen from above.   Some people have egg shape, narrow up front and wide in back, while others are long and narrow front to...More
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Submitted by manach3605