991 issues found

0

Votes
Released
I can't seem to use the Virtual Human Heads pack found here https://www.reallusion.com/ContentStore/Character-Creator/Pack/CC-3D-Scan-Series-Virtual-Human/default.html
Steps:
Create new project...More
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Submitted by micahpharoh

0

Votes
Active
I installed the plugin properly and downloaded a basic Camila character. If I drag the skeletal mesh into any Map, it looks great. However, if I double-click the skeletal mesh to view it in the 'preview' screen, the skin is glowing. Is this a plugin bug? If I do the same steps on any prior...More
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Submitted by johnnyvav

0

Votes
Not Reproducible
Template items in the content manager that are tagged, do not show up when the tag is selected. Error message says ... Not found any content in "All" filter.
See image attached.
Template items show when view is switched to 'Pack' view but not when 'Item' view is selected....More
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Submitted by GRX

1

Votes
Active
I recently purchased CC4 and Headshot 2, and I’ve been exploring the Headshot Morph 1000+ pack in detail.
While reviewing the facial morph parameters, I noticed that the structure located beneath the nose, between the nostrils, is labeled as “Nose Septum.”
From an anatomical standpoint, I...More
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Submitted by rockzedge

1

Votes
Not Reproducible
1. Exported the file from CC4 and imported it into 3ds Max using CC Auto Setup.
2. Created a Biped rig.
3. Loaded a BIP animation....More
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Submitted by multics777

0

Votes
Active
The live link of iClone exports an A-pose while CC4 exports a pose where the feet are closer together. It would be great if you could standardize this so that the animations work no matter which way I take....More
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Submitted by Mikay²

0

Votes
Active
Hi all,
It occurred to me while working with HeadShot v2 that one or several sliders that may be useful is to add a slider to adjust the shape of the head (skull)/face seen from above.   Some people have egg shape, narrow up front and wide in back, while others are long and narrow front to...More
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Submitted by manach3605

0

Votes
Active
new install of CC4 can't find "Skin Base"...More
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Submitted by General Picture Animation

0

Votes
Not a Bug
There is a bug happening in cc4 when exporting head mesh for metahuman it doesn't allow the "high" quality option in the drop-down selection. it says for the high option you need to bake the textures at 4k in the skin editor but no matter if you do that or even select the stock character base...More
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Submitted by SkillsAndVariety

2

Votes
Assigned
For no reason the window tabs are getting switched to some defaults whenever CC is getting minimized and then restored.
The default tabs i my case are Headshot, Content and also Packager tabs.
Regardless which tab is active and is in focus, after minimize/restore the Headshot and Content...More
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  •  562
Bug
Submitted by 4u2ges