When I transfer to unreal I'm currently on unreal 5.2 I have tested 5.3 5.4 and 5.5 for the animation retargeting from cc4 to Unreal and it is very difficult is it possible if you can put the bones for unreal 4 and unreal 5 mannequin in a default setup that you can export without the cc4 twist...More
I downloaded the essentials for Character Creator 4, and I was kind of disappointed that there was no base skins for other Races included in Character Creator 4. I would like to suggest that in future versions of Character Creator, that you include a base texture for different races. There...More
CC 452 Building Morph Slider Cache on Each Program Start even it says "One time operation" on the Logo while starting the program. CC could start faster if this would not happen on each start. IIRC this did not happen on earlier versions like 433. Screenshot cant be taken because the Text indicating...More
I have created a character and optimised it to an ActorBUILD. I have applied a simple idle motion and attempted to export to FBX. It only exports the Mesh and fails when I include the motion as well. The same CC3+ character (the back-up) will export the mesh and motion fine with exactly the...More
when i export the avatar to blender and click install lod/merge materials, the shapekeys for the avatar are unusable in blender. if i set them to 1, the avatar shrinks so that it is no longer visible. if i merge the materials before, the avatar is no longer humanoid and does not export any...More
Clothing on Soft Cloth body enabled might have been possible but here is an issue I pointed out in the past before the last update.. ----> in the timeline--- when physics is enabled on a body character, ---there is no soft cloth flag --like all other soft cloth enabled clothing has and this...More