991 issues found

2

Votes
Not Reproducible
The jaw morph target is working fine in character creator 4, but all of the jaw morphs in unreal 5.5 are not working correctly.
I have followed the plug install guide for unreal 5 and every export tip I can find but nothing is working....More
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Submitted by JadeGear

0

Votes
Closed
The FBX export, doesn't export the pose, but it has the option " Current pose " .
The FBX is always exported in A or in T-pose
Time to fix this....More
  •  6
  •  700
Bug
Submitted by erich mestriner

0

Votes
Active
I purchased the full smart hair pack yesterday, and I still cannot access it in the smart gallery.
I'm logged with the same account, the 3 smart hairs pack appear in browser, but nowhere in the cc4 gallery:
not in purchased items, not in new purchased, not in hair folder, not in recent downloads...More
  •  3
  •  700
Submitted by animaliok

0

Votes
Active
So I customized the Camila model to get the benefit of the facial morph targets and it works great. However, when I did the same to Kevin I realized the base model does not have enough topology to match my model. It's way too dependent on normal maps. If there could be an upgrade to the topology...More
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Submitted by zancoisrice

1

Votes
Assigned
Hi y'all,
i ran into a bug in CC4 with the iray renderer..
the iray preview window does not update the pose of the character when i move the timeline slider (note: auto-update is turned on)...More
  •  0
  •  700
Submitted by squirrely

0

Votes
Released
I always get this result even though I made the guides correctly
I got the same result in a VFACE model from XYZ. I believe Viktoria
I also got the same result from a model I scanned myself (without a mouth bag)...More
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  •  699
Submitted by zeynepduman41

0

Votes
Released
Hide the head mesh of a custom Accurig character while in the adjust bones section
Then move the eye bones to the correct centre position of the eye meshes
Then when you try and turn the head mesh visibility back on, it doesn't appear...More
  •  1
  •  697
Bug
Submitted by thejackel123

0

Votes
Not Reproducible
I'm trying to project my mesh to the target mesh in CC4 but it's not working for me. After the Auto-Detection option failed (pic 1) I tried to place the points manually (pic 2), but I kept getting the error message that the points were not placed correctly.
What should I do here exactly?...More
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Submitted by andremailho

0

Votes
Active
Working with Exotic creatures as hybrid characters often requires adjustments as to how the joints will move uniquely. I currently having an issue with finishing a character 97% done for the marketplace only to discover some joints will not work properly unless flipped or rotated differently...More
  •  0
  •  695
Submitted by Ascensi

0

Votes
Active
I have a FULL license for CC4, FULL for HEADSHOT
and I bought the hair and beard builder package,
which came with some bonuses, but the packages (hair and beard) do not install through the smart gallery download, nor through the RLD universal installer... Headshot Morph, Hair Patches and...More
  •  0
  •  695
Submitted by arthuraugustus97