992 issues found

0

Votes
Not a Bug
After wrinkles are applied, the I can move the sliders for expressions. The wrinkles work.
However, once I save the expression, the wrinkles vanish.
It's important to be able to save expressions. This was a huge feature advertised just a few months ago. We need the wrinkles to work with saved...More
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Submitted by elec_pikachu

0

Votes
Released
When I am converting my character to "Game Base" it looses almost all details. This started to happen when i upgraded from 4.2x to 4.31. I noticed that there are almost no details in the new normal map that is created when converting the character to "Game Base". This happens regardless of...More
  •  4
  •  739
Bug
Submitted by henkee

0

Votes
Active
While trying to sculpt Visemes and other morphs, it can be difficult to see what you've selected when using vertex mode, even sculpt mode.
Having a different camera that can be positioned inside a mouth looking out can visually show us our selection is too much and may cause flipped normals...More
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  •  738
Submitted by Ascensi

0

Votes
New
I originally posted in the forum as I hadn't noticed the Feedback tracker.
I have been creating a male model and he has no underarm hair. Why can we have all other types of body hair but not that one?
I saw this on the Renderosity site (please see attached) and it's exactly what I'm talking...More
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Submitted by Mediacandy

3

Votes
Active
I've recently purchased CC4 and have downloaded most of the free content. However, every time I try to download the "CC4 Projects" content through the content manager, CC4 crashes after a minute or two. Even if I exit and restart, the same thing happens. It looks like some of the content has...More
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Submitted by Astro_Chris

0

Votes
Closed
On 5/3/25 I am getting a new computer I hope cc4 will be OK. If not I will try to install it. I am using my wife's email. Used my wifes email to purchase it....More
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Submitted by dthomas123490

1

Votes
Active
I understand a hybrid vertex assignment/Physics Texture system may be coming which could provide real-time conforming cloth to a character's body to follow Native Character Soft Cloth Physics but
------------please allow it to work with HIK Characterization as well!---------------- It will...More
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Submitted by Ascensi

0

Votes
Fix In Review
HI there,
This is the third time this has happened, all with different versions of this one character I'm creating. I've been going back and from Blender via the plugin, and it will be fine for let's say 6 times each way. Then, I'll open the CC4 project file and boom! watermark.
Once it's...More
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  •  734
Submitted by 3DChick

2

Votes
Active
This was a "show stopper" for so many years already. I am not sure why you guys limit DHS to Standard Bases only!
Standard bases are way too limited when it comes to character customization.
No matter how well you design topology and allow to customize it CC, a strict polygon limit and armature...More
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Submitted by 4u2ges

0

Votes
Active
I'll bring it back from the blender
When you export to Unreal
When you send it to Max...More
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  •  731
Submitted by chomo