In addition to the problems described in issue 8604, I am seeing this issue when trying to import Genesis 3 Male figure and clothing. Clothes are fitted correctly to the body as long as they are parented to the figure in DAZ and exported with "Merge Clothing into Figure Skeleton" set, but...More
I am able to load my iAvatars that were made in CC3 into CC4. However, when I try to Export FBX, regardless if I use the All or Clothed option, the export always end in a "FBX Export Failed" message. Tried exporting for Blender and Unity3D. Tried both Mesh And Motions and Mesh only. Using Trial...More
I've been seeing this issues alot on different channel until I test it out by myself and also see the bugs. Once the character imported into cc4 from Daz studio: 1. The eyelashes and character palm (or the whole hand) become white...More
When I go from CC4 to zbrush it works but when I want to go back I get this error; Assertion failed: false, file main.cpp, line 20 This is what it shows in the DOS window....More
I can't get CC4 to see my Zbrush mini program. I followed the instructions I found on the feeds... https://www.reallusion.com/FeedBackTracker/Issue/GoZ-Not-working-Zbrush-Application-was-not-found-Please-Verify-your-Installation and...More
Exporting from cc4 to zbrush works fine, but reimporting back to cc4 opened cc3 instead. I tried preference-goz-update path to cc4 (even with a zbrush run as admin and I still receive an error message...More
I have been experiencing a lot of issues when using transformer with Genesis 8 figures and CC4. I have saved screenshots that detail what I am experiencing and I will try to explain the issues as best I can. It is worth noting that I am not getting these issues using CC3 and the same FBX...More