670 issues found

0

Votes
Not Reproducible
I accidentally pressed K and the view zoomed out far, then I tried to reorient the view with J but it does nothing.
Even if I orient the view to Front, the J key does nothing nor does the option to select the view to J....More
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Submitted by Ascensi

0

Votes
Active
I don't know if this is a bug or an oversight, but bones that weren't included in characterization should be adjustable, this is essential!
FK mode in Edit Motion Layer still allows us to animate non characterized bones with FK which is awesome but we have no way to refine the bones in CC4...More
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Submitted by Ascensi

1

Votes
Active
Hello
When 3DXchange is not around and discontinued, How are we supposed to rig and import morphs of quadrupeds (for instance from DAZ)????????
this is what I get from your support team....More
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Submitted by mirHadi

0

Votes
Not Reproducible
I'm creating a character on CC4 and I would like to apply two different gloves on each hand. I have two assets, bought from the content store. Both of them apply to both hands, so I wanted to use the new Delete face tool but I have an issue with it.
To proceed I applied a first asset and I...More
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Submitted by avideau

2

Votes
Active
When using GoZ to send a character to Zbrush, The mesh size is way too large in Zbrush to properly use the tools. In the Screenshot, you can see that changing the brush size slider to 1000 from the default 64, doesn't allow you a large enough brush to do much on the mesh. I believe Zbrush...More
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Submitted by CangridHoss

1

Votes
Active
Ever since installing the 4.01 update, Character Creator freezes and then crashes when opening a Windows Load/Save Dialogue box.
It seems to happen about 95% of the time. When I updated CC4, the first time that I went to Create->Accessory, I noticed that the window was showing files as "Large...More
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Submitted by CangridHoss

10

Votes
Active
It is virtually impossible to adjust misaligned teeth in CC4.
I mean I can adjust them with sliders, but 99% of them are green (premium).
If I use them (as a developer) I would pass a requirement to purchase respective package to my customers....More
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Submitted by 4u2ges

0

Votes
Active
I am not sure about the reason behind Tear-Line exclusion from Iray.
It is simply becomes invisible while rendering with Iray.
Not only that. I believe you guys should work out a better Iray shader for eyes, which is quite underdeveloped compare to real-time DHS....More
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Submitted by 4u2ges

1

Votes
Active
you can read in the online help of CC4
https://manual.reallusion.com/Character-Creator-4/Content/ENU/4.0/17_Export/Exporting_iAvatar_for_Earlier_Version.htm
"In the Export Resolution panel, choose the target version of iClone using the Version drop-down l"...More
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Submitted by hj

0

Votes
Not a Bug
I imported a creature (a horse) into CC4, set up a profile, then imported an animation. On some frames, the arms flip 180 degrees.
The problem does not exist in Blender, Unity, Cascateur.
- Import Horse.FBX into CC4...More
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  •  259
Submitted by Saeder
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