693 issues found

1

Votes
Active
A big problem of textures made for Rec.709 is that they look ugly when the exposure of the scene isn't set for the skin. The skin typically looks too bright in a bright scene and looses any details.
It would be cool to have HDR textures that can be used with ACEScg in Unreal....More
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Submitted by Mikay²

0

Votes
Released
I create my character "Kevin" in character creator.
Use skingen to set to 4K
Export head mesh to metahuman...More
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Submitted by johnsongaric1

2

Votes
Active
Don't know if this has been suggested. How about painting weight maps for clothes like you do for bones and morphs? Could this be done in CC and this would be easier/faster then send it out to another painting program. I am new so please for give me if this is made though ignorance on my part...More
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Submitted by bruceburnett8

0

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Active
When I export characters with subdivision, the morphs are not exported....More
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Submitted by Mikay²

0

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Active
The live link of iClone exports an A-pose while CC4 exports a pose where the feet are closer together. It would be great if you could standardize this so that the animations work no matter which way I take....More
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Submitted by Mikay²

0

Votes
Active
I would like to have an editor that allows me to create corrective morphs and try them out live by moving the bones.
It would be great if I only had to do one side and the editor would create the other side automatically....More
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Submitted by Mikay²

0

Votes
Active
As far as I understand there is only a "mirror copy" feature in the mesh editor that allows to symmetrize a character.
I would like to create corrective morphs and for this, I would like to have an actual mirror feature so that I can save the left and right side as corrective morphs....More
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Submitted by Mikay²

0

Votes
Not a Bug
Create FaceBuilder using KeenTools and export to Character Creator v4.32 does not have the Modify tab, so I am unable to work further. In picture I added the image to show the problem...More
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Bug
Submitted by agha.khan_940305

0

Votes
Active
Have an option for deleting an object when dropping the exact same object on a character. I work almost exclusively with a wacom tablet. Especially working with hair it can be tricky to double click on a specific piece of hair to remove it. By dragging the exact same piece of hair onto a...More
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Submitted by cushwa

0

Votes
Active
I've been dealing with an issue for a few years now regarding getting characters to blink properly. I work a lot with customized cartoon characters, and often to achieve a perfect blink, an in-between blend shape is necessary, where the eyelid moves slightly forward before closing. The linear...More
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Submitted by fabio.alexandre.barletta
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