191 issues found

0

Votes
Not a Bug
Hiding the inner mesh works well, but perhaps the alignment can be adjusted a little better...More
  •  1
  •  669
Submitted by Rampa

0

Votes
Active
I can't get CC4 to see my Zbrush mini program. I followed the instructions I found on the feeds...
https://www.reallusion.com/FeedBackTracker/Issue/GoZ-Not-working-Zbrush-Application-was-not-found-Please-Verify-your-Installation
and...More
  •  1
  •  335
Submitted by mybigbrighteyes

2

Votes
Not Reproducible
Exporting from cc4 to zbrush works fine, but reimporting back to cc4 opened cc3 instead.
I tried preference-goz-update path to cc4 (even with a zbrush run as admin and I still receive an error message...More
  •  1
  •  393
Submitted by fperreault007

0

Votes
Released
I have been experiencing a lot of issues when using transformer with Genesis 8 figures and CC4. I have saved screenshots that detail what I am experiencing and I will try to explain the issues as best I can.
It is worth noting that I am not getting these issues using CC3 and the same FBX...More
  •  6
  •  2254
Submitted by Maynard

0

Votes
Not a Bug
To quickly replicate:
1. Load CC3+ Neutral base in CC4
2. Export to FBX (I use Blender profile)...More
  •  4
  •  425
Submitted by 4u2ges

3

Votes
Active
new for update to CC4, goz for CC3 doesn't seam to work anymore. where I can download of install new goz for cc4 ?...More
  •  2
  •  561
Submitted by minhdt

0

Votes
Released
I exported a turkey from DAZ with morphs and animation. I used FBX. I imported as a creature. I can't find any morph sliders for the turkey. The animation was also missing. I had to import the FBX same file as an animation in order to get the animation to work.
I also tried to load a genesis...More
  •  4
  •  752
Submitted by animatedbeing

0

Votes
Released
1. Save a DAZ Studio G8 character in FBX format
2. In CC4, click "Transformer/CC3+" then "Advanced"
3. Bake the textures for the character at 4096...More
  •  5
  •  889
Submitted by JimDHart

0

Votes
Not Reproducible
When sending character to Zbrush..the character opens in Zbrush but when sending it back to CC4 it opens in CC3 and is deformed.
I then tried this approach at the suggestion of Reallusion support team
i copied all files from this directory:...More
  •  1
  •  1114
Submitted by nchanter25

0

Votes
Not Reproducible
Hi,
I followed your offical guide on Character Creator 3.4 Tutorial - Animate Characters with Unreal Live Link Face. (https://www.youtube.com/watch?v=ZkO3hoQegH4).
After importing every single variation of avatar (CC3, CC3+ extended, CC4), I couldn't animate the face, just the head rotation...More
  •  1
  •  1029
Submitted by sergei_577548