I find it incredibly strange that I can't assign the Digital Human Shader to non-standard avatars This was touted as one of the main benefits of CC4 allowing non-standard avatars in the forums, but it was left out of the actual development Aside from non-standard avatars, we should be able...More
When you send character to Blender via LiveLink and try use "Send Mesh" (even without modifications) you get "Unable to determine source mesh for replacement" error. probably related to the fact that the "Mesh -> Replace Mesh" function stopped working and same bug in latest CC 5.05 version...More
Imported FBX file from Zbrush that has been embedded with morphs/layers do not appear, because the mesh(Jean_Shorts) is imported as a subgroup. Not sure what you did in the last update, but please fix it. It's getting very difficult to function with your products....More
Untill a few months ago i was able to import characters from Daz Genesis 9, using 2014 or 2016 bin export. But now doesn't work. Cc4 import only morph but texture, it say : NO COMPATIBLE PROFILE (reverse). So the characters are completelly different. I think is a INI missing files, problem...More
The Toon and Neutral basic rigs no longer function when selected, and a pop-up window talking about CC5 appears, and you have an OK button or a More button to choose from, the More button takes you to a forum post about CC5 compatibility. As I just updated to CC 4.6 I would like to know if...More
Apologies for the pic, she was clothed when I first tried this...I had updated to 4.6 as the hub directed me to do so. I changed the character originally to a CC3+ and thought that was the problem, as it came up with the request to use CC5. This happened when applying the toon female walk...More