63 issues found

33

Votes
Active
Hi,
When exporting my character from Character Creator 3 to Unreal Engine 4 I lose all the subdivisions I'd set using the "Smooth mesh" option. I've tried exporting and importing with different options several times, none of which seemed to work - my character and its clothes are always low...More
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Submitted by marek.abramczyk

0

Votes
Not Reproducible
Hi,
I encounter problems when importing into unreal engine 4.24 using auto-setup for UE4 for certain garments in the bundle CC Essential Clothing & Fabric buy on May 27th 2020 in Export Version, AND Professional Outfits-Cloth Bases Bundle
When I import an buged cloth :...More
  •  12
  •  3617
Submitted by karim_701963

0

Votes
Released
I upgraded CC3 and subsequently started having problems with characters created under UE4 version 4.25.3.
The character is regularly exported to fbx and imported under UE4, when I try to do any operation with the characters exported after updating CC3 I get the following error in UE4 and UE4...More
  •  9
  •  3210
Submitted by emypippo

0

Votes
Closed
Steps to Reproduce:
1. Export CC3+ Character to FBX format for Unreal
2. Import FBX file to Unreal...More
  •  8
  •  1893
Submitted by goldwynlau

0

Votes
Closed
On a specific project in Unreal when importing characters using the CC Setup tool, the characters are not loading their skin when trying to display them as either HQ or LW Shaders. Standard shader will display correctly. But when switching to either HQ or LW the skin's are just white, head...More
  •  7
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Submitted by SafetySkills

11

Votes
Active
The problem is that AutoSetup plugin (or RLPlugin) is distributed as pre-compiled dll named "UE4Editor-RLPlugin.dll" in folder Binaries/Win64.
It works for non-programmers, but...
The problem....More
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  •  4516
Submitted by adam_598417

0

Votes
Released
The auto setup doesn't work when I use the Mannequin skeleton.
I even tested this with the CC3 base model that opens in Character Creator 3 and tested it in a brand new project in Unreal 4.23. I followed all the steps, even clicked "import all". The auto setup without the mannequin worked...More
  •  6
  •  4405
Submitted by Mikay²

1

Votes
Not Reproducible
When using "RL_Standard" as a parent to the material of clothing from the Playset-UN task Force it produces strange see through results.
The hair shader also does the same....More
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  •  1041
Submitted by philiptwaddle

1

Votes
Not Reproducible
Attached some images to show my problem. Used the default girl to be certain that I've not introduced anything of my own.
Exported with Unreal tool preset + Custom animations (4 simple poses) + Universal T-pose Editing activated (but the problem occurs with it disable too)
The Skeletal Mesh...More
  •  5
  •  2408
Submitted by artDS

0

Votes
Closed
Hey folks,
I'm running into a few problems using CC3 in Unreal Engine for virtual reality.
If I try to use high quality shaders, I get Riddick eyes, as in the first image below, and translucent clothing....More
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Submitted by calembendell