Votes
1
Product:
Character Creator 3
Version:
3.4
Status:
Not Reproducible
Issue 7776
Standard Shader + Hair Shader, Transparent on UE4
When using "RL_Standard" as a parent to the material of clothing from the Playset-UN task Force it produces strange see through results.
The hair shader also does the same.
OS: Windows 10
Attachment:
  • Capture.PNG
  •  5
  •  702
Submitted byphiliptwaddle
1
COMMENTS (5)
Feedback Tracker Admin
Hi philiptwaddle,

Thanks for your reply.
After create a new Unreal Project, please put Auto Setup v1.2 back to Project folder.
And try to import FBX into Unreal via Auto Setup.
Also please capture a screen video to show us how you reproduce the issue, you can upload the video to YouTube and attach the link in your next comment.
Thanks for your help!

Calvin
Reallusion.
philiptwaddle
Hi Calvin,

If the character is imported without using the UE4 plugin, then the transparency issue does not occur on the clothing.
However, the clothing is now shaded flat and does not have any PBR maps which effects the look.

 The hair is too transparent. 

Thanks, Philip.
Feedback Tracker Admin
Hi philiptwaddle,

Thanks for your reply.
Have you try to create a new Unreal Project to see if the issue still exist?
The attached image was my result, it didn't reproduce the transparent issue.

Calvin
Reallusion.
Attachment:
  • Transparent.jpg
philiptwaddle
Private Comment
Feedback Tracker Admin
Hi philiptwaddle,

Thanks for your feedback.
What is the opacity settings of your cloth in CC?
Could you provide your character to us?
You can upload to cloud service such as Google Drive, and attach the download link in your next comment.
Thanks for your help!

Calvin
Reallusion.
1