1073 issues found

1

Votes
Active
If I export a character to Unity using the plugin, selecting 'current pose' in the export dialogue, it names this pose to 'AvatarCurrentMotion' in the FBX. The problem is that unity applies the default pose for a character as the first one in alphabetical order, so the T-pose ('0_T-Pose') is...More
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Submitted by bennett_027069

0

Votes
Assigned
Greetings.
When creating CC3+ morphs slider from FBX file I got an issue - CC3.32 incorrectly recognize positions of ToeBase and other Toe bones ("reset" them to the default Neutral base position) and also deform toes shape (to fit this bones positions).
To fix this issue I have to use two...More
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Submitted by Vit3D

0

Votes
Active
How to turn off the LOGO display, the trial experience is very poor....More
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Submitted by 1097574743

0

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Active
I want part of my decal to have a "true" transparency, but I cannot get it.
First, when you apply a 32 bit graphics with alpha channel, any material in iClone/CC applies alpha channel mask automatically (Screenshot 1)
Decal system should do the same. But it does not. Even if I slide alpha...More
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Submitted by 4u2ges

1

Votes
Active
Currently to get a good realistic face we need to use CC3 body with Metahuman face. I have a suggestion that kindly in the next version of Character Creator improve the quality of characters that we don't need to attach Metahuman face. Thanks...More
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Submitted by jamalpsychologist

0

Votes
Not Reproducible
exporting fbx for ue4 with merge uvs by type creates maps that all match except for the orm map. the diffuse and normal maps generated line up perfectly but the orm map is completely different on where the mesh islands are located. this creates terrible lighting/roughness/specular/metallic...More
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Bug
Submitted by tnoreen

0

Votes
Assigned
Steps to reproduce the problem:
1. Open a project and apply Headshot to the default avatar
2. In the modify tab, select a morph for the head...More
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Submitted by GoldSliverGames

0

Votes
Closed
i always get a message saying failed to install during decryption
I tried to update the software, uninstall reinstall and its always the same result: none of the free packs can download and the same error message keeps showing up...More
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Bug
Submitted by pageaualex123

0

Votes
Active
It's great to use this "Character Creator 3" software, but some things are missing and one of them is that the character must be the same size as the Unreal mannequin, with exact or approximate measurements, whether it is a male or female character, because the user loses a lot when trying...More

1

Votes
Active
Hi love CC3, But love it more if we could have an export update to GOZ, that could put the legs into an A-Pose as well as the arms, also to be able to export at a higher resolution, or be able to work and sculpt with a higher res, back and forth from CC3? Hope this is possible and that you...More
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Submitted by Siverse