It appears that the entire "Essential Clothing Pack" textures come with fake shadows, between the legs. Shadows baked on the original cloths textures. This not only looks fake, it looks like the characters are wearing dirty cloths. Please update this pack with textures, with no shadows....More
Of course, the conversion works well via LOD. Even the smaller avatars can be used in Iclone for mass sceneries. Conversion of the fbx with 3dx7 and conversion to non-standard also works without problems. In order for CC3 avatars to automatically assign the bones as a non-standard species...More
The exported CC3.02 character feets are misplaced, after import to UE 4.20.3. Example: See attached image TaskForce_C General: To setup CC3 imports in UE, basically set retargeting options inside the Skeleton Tree for the following bones, per...More
Requesting Cookie and Candy/Gumdrop base series of characters to be available for CC3 transformer. https://www.daz3d.com/gumdrops-candy-the-base https://www.daz3d.com/llfcookie...More
Whenever I load up Character Creator (either 2 or 3), there's a constant 1-second stalling/freezing every 5 seconds. Doesn't matter what I do, whether it's hovering over icons, the figure, or accessing menu items. It's so bad that it makes the program unusable. I've discovered that first disabling...More
The problem exists in 3.02 but not in 3.01.106.1. If I save a head in iClone, then apply it to a CC3 character and create a morph. The morph will not be created correctly. Please fix. This is not an issue with 3.01, using exactly the same assets. This is important for my workflow as I have...More
I am unable to use CC3 because within a few minutes of loading anything, including default-only content, I get the "Session Freeze..." dialog and have to shut down CC3. I have done all the usual steps -- updating to latest NVidia drivers, restarting CC3, rebooting my computer -- to no avail...More
Try to export head from CrazyTalk to Character Creator, it keeps giving error about having to have CC version 1.3 or above, I have 3.02. Alternatively, tried to export as RLHead and import in CC 3.02 and get error about please use CC1 Baseline character, I tried to do that but the CC1 baseline...More