So technically you can already do this but I think you guys can automate it to make it more efficient and standard I provided the link below of someone already doing the feature think that will up the competitions against metahumans https://youtu.be/XX6pVMVunKs...More
When I say this, I'm talking about quadrupeds, birds and snakes. Right now, we don't have any of them and there are times when a generically animated animal isn't sufficient. I believe that Character Creator should apply it's benefits to non human characters as well. Give us a generic Bird...More
Import the character for Daz G8 Into CharacterCreator3.4 by Transformer(Both CC3+ and CC3 have been tried), Character's Eyelash cannot followower Eyelip well when Eyes Close. "Correct Eyeblink" connot fix this isuss....More
exporting fbx for ue4 with merge uvs by type creates maps that all match except for the orm map. the diffuse and normal maps generated line up perfectly but the orm map is completely different on where the mesh islands are located. this creates terrible lighting/roughness/specular/metallic...More
When exporting FBX I am merging the textures but look at how small the head texture is compared to the say, the eye textures. Is there any control over how big or small a texture is mapped? I've tried uploading the head texture at 4000 pixels and the rest at 2000, doesn't work. I'm sure...More
Hi there, After getting my first time preview with eye Icon at the top let, I can see when I go to edit mesh all vertices and lines flickering. I have 3090RTX and AMD threadripper 3970x....More
Reported the bug here: https://www.reallusion.com/FeedBackTracker/Issue/Smart-Gallery-causes-CC3-crash Sadly, CC3 still crashes with the latest update also....More