When I follow the tutorial for importing CC3 characters into UE4 exactly as specified the elbows appear off and sometimes become all wonky (most notably when using the paragon shinbi character animation 'levelstart'. I have the most updated install of the engine and plugin and used a clean install. Additionally, I have succesfully retargeted her animations to the unreal manniquin which had no issues and played correctly.
I have double checked my steps with support already.
Thanks for your feedback!
Could you send us your fbx file?
You can upload it to cloud service such as Google Drive, and attach the download link in your next comment.
Also, please check if you have tick the checkbox calls "Use T0 As Ref Pose" when you import fbx into Unreal. ( Please ref to attached image )
Thanks for your help!
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