187 issues found

2

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Zbrush is very expensive and I would think out of the average users reach. Blender has a nice sculpting tool that could be an alternative (addition) to GoZ. If a pipeline where created in the same manner to Blender Sculpting as to Zbrush that would be very useful. Thanks...More
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Submitted by delebash

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hi just hoping that you could implement a more flexible morph import for CC3, that would allow for alien type characters to be imported as morphs, as such that would allow for the bones to accommodate the characters original leg form, for the way it is now the character imports with a heavy...More

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here a new sugestion, would be cool to have a option to export in separated transparence or alpha, the details layers of the texture, add a option where i can choose to when exporting a character to the engine like exporting to unreal, instead of exporting all the make up like lipstick, eyebrows...More
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Submitted by Ellessarr

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when is the appearance editor update going to happen?...More

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After I changed my membership criteria from "free" to "prime as directed, I didn't have issues using the software, which I fully paid for. I run a 3060TI RTX graphics card; spec wise would allow me more freedom to create stuff as opposed to the 1060 card
that teased the crap out of me. Having...More
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Submitted by ktng860am_503958

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I'm not sure when it started but this current build of CC3 crashes REALLY OFTEN, so much so that it has halted production on a project that I am currently working on. It seems to just crash at random points without reason. Has anyone resolved this issue?...More
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Submitted by FallenNInja

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I think it would be quite helpful if I could install these two software packages onto my laptop and my desktop and then use a wi-fi connection to sync the two devices together in order to send files back-and-forth as I need to across my private network....More

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hi im a little over under 40 days with the app and have 48 crashes now..its starting to really get on my nerves there should not be this many bugs.
I have no problem spending money on your apps as ive demonstrated if you look into my account but at what point am i a free debugger who paid...More
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Submitted by hobbyuser3d

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Currently to get a good realistic face we need to use CC3 body with Metahuman face. I have a suggestion that kindly in the next version of Character Creator improve the quality of characters that we don't need to attach Metahuman face. Thanks...More
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Submitted by jamalpsychologist

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Hi love CC3, But love it more if we could have an export update to GOZ, that could put the legs into an A-Pose as well as the arms, also to be able to export at a higher resolution, or be able to work and sculpt with a higher res, back and forth from CC3? Hope this is possible and that you...More
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Submitted by Siverse
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