574 issues found

0

Votes
Released
There's an issue with the Mirror Copy issue, specifically around the neck or upper back. When Mirror Copy is initiated, it seems to apply the vertices in the wrong direction. When Right to Left is clicked, it adds vertices from the opposite direction (rather than makes them symmetrical). When...More
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  •  720
Submitted by Mythcons

0

Votes
Closed
Hi, just installed the free trial and the viewport is way to slow to operate.
No mouse response at all....
Already installed IClone and it goes very well.......More
  •  3
  •  1446
Bug
Submitted by Mattanza237

0

Votes
Not Reproducible
Hi,
I'm trying to use the HDRP auto setup script (latest version dowloaded on your website), but the only way to use it is on macOS using unity 2019.2.20.
Under windows, I tried with unity 2018.4 (LTS), 2019.1.14 and 2019.2.20 using any combination of unity version / auto setup script version...More
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  •  812
Submitted by qbgroupapp

0

Votes
Released
Not sure if this pre-existed in 3.2x or not as I haven't done much in the way of CC3 morphs until recently. However this new problem exists not only with importing avatar obj's exported from CC3 and altered in Zbrush, and imported to create morph sliders. It also happens with avatars exported...More
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Submitted by Colonel_Klink

0

Votes
Assigned
Hi guys, your default pose is non-symmertical, please fix it!!! See attached file. It's clearly visible from side view....More
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Submitted by nk_794278

1

Votes
Not Reproducible
Attached some images to show my problem. Used the default girl to be certain that I've not introduced anything of my own.
Exported with Unreal tool preset + Custom animations (4 simple poses) + Universal T-pose Editing activated (but the problem occurs with it disable too)
The Skeletal Mesh...More
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Submitted by artDS

2

Votes
Assigned
Hello, I would like to raise something I think is unusual.
It comes from the following pipeline : Iclone with the curve editor → Character creator pipeline extension → Unreal Engine 4.23.
Observation: rotation from root motion are missing in unreal engine root bone animation tracks....More
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Submitted by AzadB

0

Votes
Released
Steps to Reproduce the issue:
1. Start importing of the character
2. Chose Shader...More
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Submitted by apesobaka

0

Votes
Not a Bug
Hello.
For the last two days I have been exporting character mesh from Character Creator 3 Pipeline to 3ds Max 2017 to make mesh clothing.
I have done this kind of operation before with Character Creator 2 with success....More
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Submitted by subongo

0

Votes
Closed
Hello,
I've recently updated my Character Creator 3 to the 3.21 version and now I have some issues with it.
It was working fine untill I updated it....More
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  •  665
Submitted by Choub
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