1073 issues found

1

Votes
Active
Hi this is a minor thing but still worth the mention. When I work on custom assets in CC3 and want to Smooth the mesh by subdivision it automatically starts with Tessellation. This takes a serious amount of computing time on more complex meshes and usually you want to use the Subdivision option...More
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Submitted by mastajappa

0

Votes
Hold
i like all other users am unable to preform the photo to character pipeline because CC3 does not accept RL Heads sent from CT8. This renders the application (CC3) useless for puposes we used it for. ie turning real characters into a 3d character.
Also the appearance editor does not work...More
  •  0
  •  1192
Submitted by richard666

0

Votes
Not Reproducible
Hi, I was tested with the default CC3+ character, male and female, they can be imported successfully when applied with full skin profile, but it will crash UE5 during auto setup after applied with skin base profile. However, by removing cc_base_eye and cc_base_eye_occlusion component, any...More
  •  2
  •  1191
Submitted by DamoHu

0

Votes
Released
After the update, CC 3.44 and iClone 7.93 close when opening "Scan Reality - Natasha" ... How to solve the problem?...More
  •  5
  •  1187
Submitted by kensp

1

Votes
Not Reproducible
totally pissed off your character creator only does half the shit you state it does and that's if you can get it to work, the goz carrying textures imprinted onto the polys, which is a total nightmare, it exports the eyes and teeth to a position below the feet, which is of no f***ing use what...More

1

Votes
Active
It would totally awesome if you could add the ability to open CC with some basic options such as
CharacterCreator.exe --import-fbx=avatar.fbx --import-fbxkey=avatar.fbxkey
It would make life easier for content developers and could be integrated into externals 3D creations apps/addons such...More
  •  0
  •  1181
Submitted by DigiKrafting.Studio

0

Votes
Assigned
The new RLcontent down-loader is not working properly. I have a Satellite internet connection, the RL Down-loader has always given trouble but on retry it would always work and I could get the products I paid for. But this new setup just quits no second chances. The old down-loader would also...More
  •  0
  •  1176
Bug
Submitted by paulg625

0

Votes
Closed
Hey folks,
I'm running into a few problems using CC3 in Unreal Engine for virtual reality.
If I try to use high quality shaders, I get Riddick eyes, as in the first image below, and translucent clothing....More
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  •  1175
Submitted by calembendell

0

Votes
Closed
After installing the update, I opened my current CC3+ characater (African Male) to try out the beard update.
1. open african male character
2. Add one of the free beards...More
  •  3
  •  1172
Bug
Submitted by mrjessecunningham

0

Votes
Assigned
I just export the base 3.3+ default character as OBJ, import into Blender 2.83 with Keep Vert Order/Poly Groups, and the head and body textures are all in wrong places. CC3.2 didn't have this problem.
Another bug that may still exist is that when I imported a male character from CC3.2, the...More
  •  3
  •  1171
Bug
Submitted by path.to.the.future