1079 issues found

14

Votes
Active
It's cumbersome, to say the least, to work with CC3 and Maya 2022 and the Arnold shader (Renderer). Can you create an auto-setup for Arnold, please?...More
  •  2
  •  1934
Submitted by gamehatchers

0

Votes
Not Reproducible
I have the same problem. Reinstall didn't fix the problem. I have cc3 and the corresponding extension. I downloaded it via Hub. I have a fairly solid configuration where the latest programs fit flawlessly, so I don't think I have a hardware or even operating system problem. I tried many different...More
  •  1
  •  1933
Submitted by Ishae

33

Votes
Active
Please create and add a user interface and feature set to allow a user to create and save customized facial expressions and body morph settings as exportable morph dials for use in game engines as blendshapes....More

0

Votes
Active
The characters do not import into Maya with the same appearance they export out of CC3.
There needs to be some auto setup feature to load ALL types of UV Maps not just normal maps with the fbx...More
  •  1
  •  1917
Submitted by john_211661

0

Votes
Not Reproducible
Hi this little bug goes like this.
1. you are in headshot and have a head in the viewport of your char
3. you activate the sculpt morph tool and use the full head with more control points you see it on the char all points lite up when selected...More
  •  6
  •  1915
Submitted by hobbyuser3d

0

Votes
Closed
Just tried installing both assets but got Error. Other free assets were successfully installed....More
  •  2
  •  1915
Submitted by designisdivine

1

Votes
Not Reproducible
When using "RL_Standard" as a parent to the material of clothing from the Playset-UN task Force it produces strange see through results.
The hair shader also does the same....More
  •  5
  •  1914
Submitted by philiptwaddle

0

Votes
Closed
It hasn't happened to me but I'm curious just in case. I've imported tons of assets into my custom library so I'm curious as to how the files save. So to make this short,
1 - Do your custom files remain on your account via cloud?
2 - Would I have to re-import all these files one by one, or...More
  •  4
  •  1913
Submitted by omegapixelart

0

Votes
Active
In the pictures below, you can see that the most obvious difference between the original character and the remeshed character is the hair. It looks very different. That is because the remeshed character has no Opacity map for the hair.
When you do the remesh, the Opacity map needs to be...More
  •  5
  •  1909
Submitted by justaviking

0

Votes
Released
When you restart CC3 the preview is set to High. Even if you exit with Quick mode. And save the workspace as quick mode.
Better if it is the mode when you exit or workplace settings....More
  •  1
  •  1897
Bug
Submitted by The-any-Key