1073 issues found

1

Votes
Active
If I export a character to Unity using the plugin, selecting 'current pose' in the export dialogue, it names this pose to 'AvatarCurrentMotion' in the FBX. The problem is that unity applies the default pose for a character as the first one in alphabetical order, so the T-pose ('0_T-Pose') is...More
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Submitted by bennett_027069

1

Votes
Not Reproducible
Hello there,
I'm having some problems with a coat that is also placed over the wrist.
i attached a image. left is CC3 (where it looks like it needs to be) on the right is the export with the unity template (only happend with the unity template). both parts from the coat on the wrist are rotated...More
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Submitted by objectnull

1

Votes
Active
If i want to export body parts of my character, for example the right arm, I want it with clothes on it, so only the shirt right arm, and the arm. Actually, the only solution is to delete the pants, shoes, eyes, etc... before exporting, otherwise every hidden item is exported too.
Please...More
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Submitted by michelelpeach

1

Votes
Assigned
Steps to reproduce
1. Launch software
2. Save project with name "test 0,3"...More
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  •  492
Bug
Submitted by DPotatoman

1

Votes
Active
I'd like to be able to set my own shortcuts and also have more shortcuts.
For example, I'd also like to be able to toggle x-ray render state with a shortcut....More
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Submitted by flippypixel

1

Votes
Assigned
Character's face is irreparably skewed/rotated in relation to the rest of the head with Pro Mode.
No matter how I modify this image, headshot will not recognize it as dead-on and it gets projected onto the model rotated and shifted. I've tried adding ears, removing all symmetry, de-lighting...More
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  •  1071
Submitted by a_ggghost

1

Votes
Not Reproducible
When converting some CC3+ characters to GameBase I get the error shown in the added picture.
CharacterCreator: CharacterCreator.exe - Application Error
The instruction at 0x00007FF7E4B35ED0 referenced memory at 0xFFFFFFFFFFFFFFFF. The memory could not be read....More
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  •  1373
Bug
Submitted by Attensi AS

1

Votes
Active
Is it possible to get the ability to combine the materials in a complete custom way than just by the three presets?...More
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  •  480
Submitted by bunny_tsukino86

1

Votes
Active
When exporting a CC3+ character, one can either choose between "Remesher" or "Merge Material". It would be very perfect for game optimization, if you could Merge Materials AND have LODs. Because when I pick "Merge Materials", no LODs get exported. But when pick "Remesher", I do get the LODs...More
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  •  665
Submitted by bunny_tsukino86